Planetside Software Forums

General => Terragen Discussion => Topic started by: Mid-Knight Acchan on May 29, 2018, 01:47:07 AM

Title: The landing of the population
Post by: Mid-Knight Acchan on May 29, 2018, 01:47:07 AM
Hello, please tell me. :'(
I planted trees along the valley of the valley,
The tree is inclined according to the normal of the terrain.
Is there a way to make these instances vertical?
The red arrow is ideal.
Title: Re: The landing of the population
Post by: archonforest on May 29, 2018, 03:03:38 AM
You can edit the individual instances in a population. Under the edit button click on Start Editing and now you can edit individual trees.
But why do you want to make them straight? They look more natural like this.

Nice picture by the way.
Title: Re: The landing of the population
Post by: Dune on May 29, 2018, 03:45:21 AM
It's perspective because you most likely point your camera up a bit.
Title: Re: The landing of the population
Post by: René on May 29, 2018, 07:27:30 AM
Yes, it is perspective, and the trees are not straight in the first place, but curved.
Title: Re: The landing of the population
Post by: Mid-Knight Acchan on May 30, 2018, 09:57:48 AM
Oh, I completely forgot the lens distortion of the camera.
Thank you very much. We will proceed with completion. :-*
Title: Re: The landing of the population
Post by: luvsmuzik on May 30, 2018, 10:19:19 AM
Quite nice so far  :)
Title: Re: The landing of the population
Post by: Mid-Knight Acchan on May 30, 2018, 01:03:35 PM
I kept the status of the camera and completed the scene without changing the angle of the camera.
Thank you for watching. ;)
Title: Re: The landing of the population
Post by: Hannes on May 30, 2018, 02:46:59 PM
A very nice image!
Title: Re: The landing of the population
Post by: masonspappy on May 31, 2018, 03:08:06 AM
Echo others...really nice picture!
Title: Re: The landing of the population
Post by: Kadri on May 31, 2018, 03:09:00 AM

Nice render.
Title: Re: The landing of the population
Post by: bobbystahr on May 31, 2018, 09:37:27 AM
Well solved and a fine render...