Planetside Software Forums

General => Terragen Discussion => Topic started by: WAS on June 22, 2018, 01:41:46 PM

Title: How do you mimic moonlight?
Post by: WAS on June 22, 2018, 01:41:46 PM
Wonder how people do moonlight for night scenes?
Title: Re: How do you mimic moonlight?
Post by: Dune on June 22, 2018, 01:44:10 PM
I guess just low light settings and less GI for darker shadows. The main problem is the colors of veggies and all, as they need to be greyed (if you want the perceivement of a night scene by the human eye).
Title: Re: How do you mimic moonlight?
Post by: WAS on June 22, 2018, 01:47:46 PM
Quote from: Dune on June 22, 2018, 01:44:10 PM
I guess just low light settings and less GI for darker shadows. The main problem is the colors of veggies and all, as they need to be greyed (if you want the perceivement of a night scene by the human eye).

I think that's where my issue is, with veggies. Perhaps just less diffusion with object colours. I did this with the day scene to make the veggies a bit darker and not so "hot green". Colours tend to pop too much in the darkness.
Title: Re: How do you mimic moonlight?
Post by: Dune on June 23, 2018, 02:02:51 AM
I once tried to desaturate colors (blue node) in the objects (between default shader and part), but that didn't work, and I didn't want to make all new sets. There could well be a way, but I never followed up on it. Perhaps use a merge shader and merge only colors or so after desaturating....