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General => Image Sharing => Topic started by: moodflow on October 14, 2007, 04:01:49 PM

Title: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 14, 2007, 04:01:49 PM
Well, I finally broke down and started using TGTP to fit my own style, rather than the other way around. 

This render is 100% TGTP, but does include some image maps I created in photoshop and applied using the image map shader.  The thing I like is, TGTP lights/shades the maps perfectly and in its own way to fit the scene!  Its probably not the true way TGTP was meant to be used, but I love the results.

If done correctly, you can create foliage maps, rock maps, etc, and TGTP will apply them seamlessly.

Still some work to do (there always is), but I like this technique, as its fun, quick, and flexible.  This image only took about 20 mins to render @ 800x600.

I hope you like it.  I did some minor color/contrast/sharpening corrections in Photoshop, but even the native render was presentable.

Title: Re: Abusing TGTP!!! Here are the results...
Post by: Will on October 14, 2007, 04:05:40 PM
neat, mind writing a tutorial or giving a .tgd? I got plenty of image files that I would like to use in this way.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: dhavalmistry on October 14, 2007, 04:06:54 PM
this is amazing man....just one question....the rock....is it made using image maps or functions or something else???
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 14, 2007, 04:12:17 PM
Quote from: dhavalmistry on October 14, 2007, 04:06:54 PM
this is amazing man....just one question....the rock....is it made using image maps or functions or something else???

Thanks for the compliments. 

The rock is made of functions...its pretty much an inverse crater shader thats warped with a power fractal. 
Title: Re: Abusing TGTP!!! Here are the results...
Post by: dhavalmistry on October 14, 2007, 04:20:55 PM
how do you make inverse crater shader??
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Will on October 14, 2007, 04:40:17 PM
give it negative values I think.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: nvseal on October 14, 2007, 04:47:01 PM
So is that foliage 3d geometry or is it 2d billboards?
Title: Re: Abusing TGTP!!! Here are the results...
Post by: efflux on October 14, 2007, 05:47:50 PM
Very nice result.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: rcallicotte on October 14, 2007, 06:04:16 PM
Never mind the "right" way.  This is great.

As for learning how to use TG2, we can learn all of the ins and outs, but this is what it's all about.  Good job, Moodflow.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Mr_Lamppost on October 14, 2007, 06:29:26 PM
Oh yes I like this :) I don't care how you did it, the foreground is excellent but where is the girl with the Flake?

QuoteGod I could murder a Cadbury's Flake.
But then you wouldn't let me into heaven.
Or maybe you would because there adverts promote oral sex.

Lyrics curtsey of Half Man Half Biscuit.

Sorry if you are not from the UK that will make no sense  ;D

Quotehow do you make inverse crater shader??

There was a dead old thread about this but I can't find it so I knocked up this one;  Not sure if this is how everyone else does it but it should give you a start.


       



Title: Re: Abusing TGTP!!! Here are the results...
Post by: Will on October 14, 2007, 06:34:16 PM
Cadbury's Flake? Is that like a Corn flake and if so how do they advertises oral sex?
Title: Re: Abusing TGTP!!! Here are the results...
Post by: efflux on October 14, 2007, 06:39:57 PM
How about a whole planet covered in rock spires ;):

http://forums.planetside.co.uk/index.php?topic=2530.0
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 14, 2007, 07:08:55 PM
Quote from: nvseal on October 14, 2007, 04:47:01 PM
So is that foliage 3d geometry or is it 2d billboards?

Its 2D foliage mapped to actual 3D geometry.  I plugged the image map shader into a default shader, which gave control over diffusion, translucency, luminosity, and reflectivity (all of which really add realism if done correctly).
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 14, 2007, 07:12:03 PM
Yes, the rock was made similar to mr. lampposts method.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Oshyan on October 14, 2007, 07:21:03 PM
Really nice results here. Wonderful, subtle lighting.

TG2 is "supposed" to be used however it can be to achieve your desired end result. Part of what makes it stand out is its flexibility. So bravo in taking advantage of that to create a scene using different, and clearly very effective, techniques.

- Oshyan
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Seth on October 14, 2007, 08:48:10 PM
damn cool !
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Mr_Lamppost on October 14, 2007, 08:51:33 PM
Ok I said this was a UK thing  :)  Cadbury make a chocolate "bar" that is composed of many thin, folded layers and is thus flaky hence the name Flake.  The "bar" is approximately six inches (15 cm), long and 1/2 inch (1.2 cm), diameter.  From the mid 70s there was a TV advertising campaign that consisted of girls alone in dreamy locations sucking, licking or otherwise suggestively consuming said chocolate bar.  The PC world put an and to the campaign in the mid to late 80s. I said it was a UK thing.  ::)

One of the adverts featured a field reminiscent of moodflow's scene.  

I have the song On the Half Man Half Biscuit album ACD (Probre 8 ) bar code – 5 016559 000823.  Track 5 Dickie Davis Eyes

*** EDIT *** I have removed the extraneous content from this post but have left the Cadbury Flake / Half Man Half Biscuit explanation. *** EDIT ***


QuoteYes, the rock was made similar to mr. lampposts method.

That was just a quick lash up, there are many ways to improve it but it was quicker than finding the original thread

QuoteHow about a whole planet covered in rock spires  

Tell me about it, I was experimenting with similar spikes but finding the tops getting cut off.  I was just going to wait until extreme displacement is supported, I am sure I read somewhere that improvements were expected.  I have now taken a quick scan down the spike thread and will have another look at my scene.

Title: Re: Abusing TGTP!!! Here are the results...
Post by: old_blaggard on October 14, 2007, 10:25:33 PM
Beautiful image!
Title: Re: Abusing TGTP!!! Here are the results...
Post by: nvseal on October 14, 2007, 10:31:28 PM
Quote from: moodflow on October 14, 2007, 07:08:55 PM
Quote from: nvseal on October 14, 2007, 04:47:01 PM
So is that foliage 3d geometry or is it 2d billboards?

Its 2D foliage mapped to actual 3D geometry.  I plugged the image map shader into a default shader, which gave control over diffusion, translucency, luminosity, and reflectivity (all of which really add realism if done correctly).

Wow. When I first saw this over on renderosity I thought that you had photoshoped a real image into your render. Even now that I know you didn't it still looks like it!  Fantastic and outstanding work.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: bigben on October 14, 2007, 10:59:19 PM
Very nice image.  I didn't know there was a right way to use TGD  ;) Sure there are the methods that most people use... and following them is a good way to get a grasp of the program, but as you develop a better understanding of the different parts of the program you can start taking more control over your own creativity.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: cyphyr on October 15, 2007, 03:58:18 AM
Excelent work here, I always wondered if it would work but never got around to trying it. Did you have any problems getting your alpha masks to work?
Richard
Title: Re: Abusing TGTP!!! Here are the results...
Post by: 3DGuy on October 15, 2007, 07:02:10 PM
Quote from: Mr_Lamppost on October 14, 2007, 06:29:26 PM

There was a dead old thread about this but I can't find it so I knocked up this one;  Not sure if this is how everyone else does it but it should give you a start.


That's my thread :P
http://forums.planetside.co.uk/index.php?topic=187.0
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Will on October 15, 2007, 07:11:26 PM
We need a thread graveyard..so there restless comments can wait in peace.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Mr_Lamppost on October 15, 2007, 08:39:40 PM
Thanks 3Dguy I didn't remember that thread at all, the one I had in mind may even have been over in the Yahoo group  :)

Some interesting things in there though.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Volker Harun on October 16, 2007, 04:53:03 AM
Agree with Oshyan-jaan.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: cyphyr on October 16, 2007, 05:44:51 AM
Is this made with populations or individually placed billboards? How many billboards and/or populations in your scene? So many questions. I'm starting to run into issues with my current scene, vast numbers of very small objects (grass mostly) and I'm starting your method is going to work muck better at for me at very small scales.
Richard
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Will on October 16, 2007, 05:57:32 AM
Quote from: nvseal on October 14, 2007, 10:31:28 PM
Quote from: moodflow on October 14, 2007, 07:08:55 PM
Quote from: nvseal on October 14, 2007, 04:47:01 PM
So is that foliage 3d geometry or is it 2d billboards?

Its 2D foliage mapped to actual 3D geometry.  I plugged the image map shader into a default shader, which gave control over diffusion, translucency, luminosity, and reflectivity (all of which really add realism if done correctly).

Wow. When I first saw this over on renderosity I thought that you had photoshoped a real image into your render. Even now that I know you didn't it still looks like it!  Fantastic and outstanding work.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: cyphyr on October 16, 2007, 06:13:40 AM
Yes I saw this, I'm interested in how many bill boards are used however. If its only 20 or so they could be easily hand placed but if its several populations each of several hundred members this would be another solution. It depends on the detail of the images used. If its one image per plant then that will need many more than if theres many plant images combined into two or three single images and then billboarded although this (I would have thought), could produce a more repetitive distribution.
Richard
Title: Re: Abusing TGTP!!! Here are the results...
Post by: dhavalmistry on October 16, 2007, 11:37:41 AM
may I ask where did you get the foliage???
Title: Re: Abusing TGTP!!! Here are the results...
Post by: sjefen on October 16, 2007, 09:26:34 PM
I love it. Awesome work ;)
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 17, 2007, 11:11:33 AM
Quote from: dhavalmistry on October 16, 2007, 11:37:41 AM
may I ask where did you get the foliage???

I created the foliage myself.  Hint:  they are not billboards. 

I've found it requires serious foliage variation PER OBJECT to avoid that repetitive "cultivated field" look.  I've seen TGTP images including some of my own test images, that look like Christmas Tree farms due to the repetition.  (Actually, this is where Vue excels over TGTP due to their "solid growth" method.  I wish TGTP had this.) 
Title: Re: Abusing TGTP!!! Here are the results...
Post by: rcallicotte on October 17, 2007, 01:37:27 PM
Yes.  WE wish TG2 had this.   ;D  Uh huh.  Yes.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 17, 2007, 08:03:51 PM
Quote from: calico on October 17, 2007, 01:37:27 PM
Yes.  WE wish TG2 had this.   ;D  Uh huh.  Yes.

Heheh yea!  A new app --> TerraVUE.  Combines the best of both.   

But then I haven't used VUE in a very long time...
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Will on October 17, 2007, 08:05:31 PM
I use it when I need close up shot and tg when I need big scenes.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: :) on October 11, 2011, 09:17:32 PM
is very phallic
Title: Re: Abusing TGTP!!! Here are the results...
Post by: AP on October 12, 2011, 04:25:53 PM
 ::)
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 18, 2011, 10:23:45 PM
Not sure if I posted this somewhere before, but here is another "test" image featuring a very similar technique created around the same time frame.  I lost my way and got too hung up in testing new techniques rather than creating actual images.  One day, maybe I'll find my way back.   ::)

Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 18, 2011, 10:27:37 PM
Here is this same technique but for clouds and skies.

I had to relearn a few things, but was able to create this as a "test" just a few days ago. 
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Henry Blewer on October 19, 2011, 08:31:27 AM
I like the framing of the light through the clouds. I can't do this on purpose yet, but it happens by accident sometimes.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: N810 on October 19, 2011, 09:18:35 AM
Wow those are simply amazing Moodflow.  :o

Ps. are you doing something similar to mate painting?
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Zairyn Arsyn on October 19, 2011, 09:41:04 AM
image01.jpg looks incredible,  :)
the rock displacements are impressive.
great atmosphere to go with it too,
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Tangled-Universe on October 19, 2011, 10:15:35 AM
Yes that image01 looks pretty awesome :)
I suppose it's a combination of image projection and same image based displacement?

Cheers,
Martin
Title: Re: Abusing TGTP!!! Here are the results...
Post by: Kadri on October 19, 2011, 10:53:49 AM

Image01 Looks very nice! A bigger one please  :)
Title: Re: Abusing TGTP!!! Here are the results...
Post by: moodflow on October 19, 2011, 02:19:40 PM
Martin got it right.   ;D

That's about as far as I got on TG2.
Title: Re: Abusing TGTP!!! Here are the results...
Post by: TheBadger on October 19, 2011, 03:58:46 PM
Outstanding on image1.jpg! Hope there will be more.