Two days ago a friend asked me if I could make a creek.
I told her that this is one of the more difficult things in Terragen.
But of course I had to try. ;)
http://farm3.static.flickr.com/2267/1601571497_60e65429cd_o.jpg
There are still some strange artifacts in the stone/water layer. but.
Best regards,
Jan
Very nice colors and great job with the rock textures. I too wonder where those artifacts come from.
nice job...but I dont get the title...???
looking good!
I love everything except the water. What you've done is beautiful.
Thanks for all your comments.
@ Dhavalmistry:
The Title only meant to say that it needed my -female- friends question if it was possible to make a creek to motivate me to make this image in a day and a half ;)
The problem is that I didn´t want to make a fjord or even a stream, but a small creek.
So I tried hard to get some more dynamic water. It did´t come out that well, but after 7 hours rendertime I liked the forrest to much not to post it.
I will have to work on the water. :/
But there are parts of the water I really like. And others I don´t like:
Other than the water, which you know about, this is a very nice scene
Well done ;D
Just keep the same scene and work on adding a masked water bed with transparency, though for now that might be a little extra work (I wouldn't want to do. I'm waiting on the real deal.)
@ calico:
Thanks for your advice,
but that´s not my intention.
When you look at the green spots in my last post you will get at least an idea of what I´m after.
I don´t want clear standing water but Water that flows downhill over rocks. Not Whitewater, but some kind of rapids. Didn´t see that here until now.
So I will have to try on.
Best Regards,
Jan
You already know it and I don't want to be cruel... but your river ain't convincing.
Your image has some great potentials. It's a good attempt and the rest of the scene is very good. I really like your stones. They look great and seems to have a good variation in both colour and shape.
Keep working on this. I would love to se this with a better river ;)
Latest version, not last.
It came out a bit darker, the water is a lot less dynamic than I hoped for, but maybe more convincing.
What seems to be upside-down reflections in the foreground is an unintendedly shifted subsurface map.
The rendertime is unnerving.
http://farm3.static.flickr.com/2338/1692156442_fb2463eda4_o.jpg
I´m still working on it.
much much better...
thats better.....
Yes, much better.
Here the lighting is better again.
It´s kind of a pointilistic version (detail 0.2) cause I didn´t want to render another 20 hours.
http://farm3.static.flickr.com/2225/1696788809_2ab7b84edf_o.jpg
I see that the water is more realistic now, but I´m still trying to make it more dynamic, rapidlike.
Maybe with real transparency.
It looks great ;) Much better.
Looking good! You could try doing noise stretches with the water.
That´s as good as it gets now, I´ll go on when there is transparency and I got a faster PC.
Took 10 hours with detail 0.4 and GI 2/1!
http://farm3.static.flickr.com/2040/1712642914_3839896289_o.jpg
I did stretch the noise, the problem is, that my creeks main direction lies 45 degrees to the coordinates,
I dont know how to strech the noise in that direction. If I stretch x and z it just gets bigger.
So I simply stretched z, because it looked slightly better that way.
But I like the result, not ready, but my best yet I think.
Best regards,
Jan
this is just a thought....I havent tried this....but have you thought about using whole bunch of really small fake stones with high stone density and water shader applied as the surface shader....you might have to change around water settings a bit.....
@ Dhavalmistry:
Your pebble-water idea sounds interesting, but expensive: My whole problem at the moment is that my watershader on top even of a low-noise displacement (3 octaves) increases rendertime unbelievably.
Maybe when I got a new PC.