Planetside Software Forums

General => Terragen Discussion => Topic started by: jackblack on November 27, 2018, 10:42:57 PM

Title: Lightmaps
Post by: jackblack on November 27, 2018, 10:42:57 PM
Hey, I was wondering if it is possible to bake lightmaps in Terragen?
In Blender there's a feature what you can basically take all the light information and bake it into an image that can be used for shading.
Title: Re: Lightmaps
Post by: Oshyan on November 28, 2018, 05:36:21 PM
Not exactly, I don't think. But perhaps Surface Direct render element? Have a look at the render element list here:
https://planetside.co.uk/wiki/index.php?title=Render_Layers_and_Render_Elements#Render_Elements

- Oshyan
Title: Re: Lightmaps
Post by: WAS on December 02, 2018, 03:30:24 AM
If Surface Direct Specular is influenced by reflection shaders spread, it could be used perhaps..