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General => Image Sharing => Topic started by: Harvey Birdman on October 25, 2007, 11:24:44 PM

Title: The Great Pumpkin w/ GI
Post by: Harvey Birdman on October 25, 2007, 11:24:44 PM
Identical setup as the previous version except with GI enabled at 2/2. The grass looked better with less light, I'm thinking...

;)


Oh, and w/out GI took 16 hours, with took 48 on a comparable box.
Title: Re: The Great Pumpkin w/ GI
Post by: dhavalmistry on October 25, 2007, 11:38:07 PM
I liked it without GI....but nice job tho....
Title: Re: The Great Pumpkin w/ GI
Post by: Harvey Birdman on October 25, 2007, 11:48:52 PM
Yeah... me too, I think. The ruins look better this way, but the atmosphere as a whole was cooler before. You know what might help, would be to use BigBens grass in the foreground instead of the built-in stuff. It has more detail up close.
Title: Re: The Great Pumpkin w/ GI
Post by: dhavalmistry on October 26, 2007, 12:24:52 AM
yea that would be a good idea...since his grass has more dried up look.....goes with the scene.....
Title: Re: The Great Pumpkin w/ GI
Post by: rcallicotte on October 26, 2007, 10:22:46 AM
It might be just preference, but I'd like to see more around the pumpkin - like the surrounding foliage, though I'd only want to barely see it.  Something I learned in black&white photography is how the human eye will compensate for light due to pupil fluctuation.  In a picture we find a happy medium so the eye is tricked into thinking its pupil is doing the work.  Picky, picky.  I know.   ::)
Title: Re: The Great Pumpkin w/ GI
Post by: Harvey Birdman on October 26, 2007, 11:28:53 AM
Actually, I tried to keep the ground aound the pumpkin bare - that cursed ground thing, you know? Yeah, slight tweaks to the GI-free version would be the best approach to improving it. It's tough to try to find the right balance between perfectly spooky vs too dark to see a thing.

So I think I'll make my next effort a village idiot milieu, and call it 'The Great Bumpkin'. What do you think? Huh? Huh?

;D
Title: Re: The Great Pumpkin w/ GI
Post by: rcallicotte on October 26, 2007, 01:04:03 PM
 ;D

Nah.  I like it.  It can't be Bumpkinsville.


Quote from: Harvey Birdman on October 26, 2007, 11:28:53 AM
Actually, I tried to keep the ground aound the pumpkin bare - that cursed ground thing, you know? Yeah, slight tweaks to the GI-free version would be the best approach to improving it. It's tough to try to find the right balance between perfectly spooky vs too dark to see a thing.

So I think my next effort a village idiot milieu, and call it 'The Great Bumpkin'. What do you think? Huh? Huh?

;D
Title: Re: The Great Pumpkin w/ GI
Post by: Dark Fire on October 27, 2007, 12:01:32 PM
I think both this render and the previous one look good - which one is better depends on what you want the grass to look like...
Title: Re: The Great Pumpkin w/ GI
Post by: rcallicotte on October 27, 2007, 01:55:13 PM
Harvey, I just looked at this with another monitor than the first I saw your picture and I must say I really do like it.  It's clearer on this monitor and is just about perfect lighting for this context.  Good job.
Title: Re: The Great Pumpkin w/ GI
Post by: mr-miley on October 29, 2007, 05:34:53 AM
Mr Birdman... Outstanding. I love the lighting of the pumpkin. This is really nice
Title: Re: The Great Pumpkin w/ GI
Post by: 3DGuy on November 10, 2007, 09:16:51 PM
There something that bothers me about this picture. Either the pedestal the pumpkin is on is somewhat transparent... or the light bends around the corners. In real life there is no way a lightsource on the pedestal illuminates the sides like that.
Title: Re: The Great Pumpkin w/ GI
Post by: Harvey Birdman on November 11, 2007, 06:07:47 AM
There is a Lambert shader attached to the pedestal and it's translucency is cranked up to the maximum. There are also multiple light sources in and around the pumpkin.