Planetside Software Forums

General => Image Sharing => Topic started by: Ogre on October 26, 2007, 12:16:36 PM

Title: Rainy Day - WIP
Post by: Ogre on October 26, 2007, 12:16:36 PM
I am working on a rainy day project and I am trying to give the pavement more of a wet look.  I am using a reflective shader with the default settings except ray tracing is off.  Any thoughts on how to get the pavement to look wetter? Any thoughts appreciated....... ;D
Title: Re: Rainy Day - WIP
Post by: dhavalmistry on October 26, 2007, 12:23:47 PM
I think you need more highlight than reflection to make it look wet...nice road by the way.....also the road side....good work....the rain could use more AA
Title: Re: Rainy Day - WIP
Post by: Ogre on October 26, 2007, 12:34:36 PM
Quote from: dhavalmistry on October 26, 2007, 12:23:47 PM
the rain could use more AA

The AA is max'ed at 3 (free version) hopefully cranking up the quality setting will do some good. I'lll run some tests with your suggestions. Thanks.
Title: Re: Rainy Day - WIP
Post by: cyphyr on October 26, 2007, 12:36:20 PM
No comments about the pavement, more spec maybe but the rain could do with some serious work. Go to Wondertouch  (http://www.wondertouch.com/)and take a look at their particle generator, I think it has some nice rain presets which you could use.
Richard
Title: Re: Rainy Day - WIP
Post by: Ogre on October 26, 2007, 01:19:39 PM
Quote from: cyphyr on October 26, 2007, 12:36:20 PM
more spec maybe but the rain could do with some serious work. Go to Wondertouch  (http://www.wondertouch.com/)and take a look at their particle generator, I think it has some nice rain presets which you could use.
Richard

cyphyr - I agree the rain needs some tweaking. I want to do it all in TG2 so for now I will keep plugging away to see if I can get the rain to look acceptable. I downloaded the wondertouch product demos and will take a look just in case.............
Title: Re: Rainy Day - WIP
Post by: old_blaggard on October 26, 2007, 03:53:37 PM
Try applying a Lambert shader to the rain; that might help make it more convincing.
Title: Re: Rainy Day - WIP
Post by: Oshyan on October 31, 2007, 04:47:30 PM
I'd suggest increasing Highlight Intensity and reducing Specular Roughness.

- Oshyan