I am working on a rainy day project and I am trying to give the pavement more of a wet look. I am using a reflective shader with the default settings except ray tracing is off. Any thoughts on how to get the pavement to look wetter? Any thoughts appreciated....... ;D
I think you need more highlight than reflection to make it look wet...nice road by the way.....also the road side....good work....the rain could use more AA
Quote from: dhavalmistry on October 26, 2007, 12:23:47 PM
the rain could use more AA
The AA is max'ed at 3 (free version) hopefully cranking up the quality setting will do some good. I'lll run some tests with your suggestions. Thanks.
No comments about the pavement, more spec maybe but the rain could do with some serious work. Go to Wondertouch (http://www.wondertouch.com/)and take a look at their particle generator, I think it has some nice rain presets which you could use.
Richard
Quote from: cyphyr on October 26, 2007, 12:36:20 PM
more spec maybe but the rain could do with some serious work. Go to Wondertouch (http://www.wondertouch.com/)and take a look at their particle generator, I think it has some nice rain presets which you could use.
Richard
cyphyr - I agree the rain needs some tweaking. I want to do it all in TG2 so for now I will keep plugging away to see if I can get the rain to look acceptable. I downloaded the wondertouch product demos and will take a look just in case.............
Try applying a Lambert shader to the rain; that might help make it more convincing.
I'd suggest increasing Highlight Intensity and reducing Specular Roughness.
- Oshyan