Here is a test render of some wheat. I just finished making the models. I will post them on Ashunder and Terranuts.
Looks good. :)
Yeah, Nice man.
Like the model ;)
nice pov although I would take the camera up a little if I were you.....atleast until the height of wheat....
I like the clouds too.....but pink atmosphere??.....looks kinda odd...but thats just me :)
Very nice.
don't listen to Dhav ! he hates pink ;D
great shot i like the model.
I would also raise the camera a bit, but the models and atmosphere look fantastic!
Perfect as is!
Very nice looking models, quite useful. Looks like they need a lot of AA, but that's just how things go with thin/pointy stuff like grass.
- Oshyan
I agree with Oshyan. I've been using AA of 10 on my foliage tests, which seems to work well, and I haven't really noticed a big hit on render times.
Thanks guys I will up the AA when I go for a final render. This one was mainly a test to see how well the model would look in a population.
Here is the next version of the grain field. I'm not totally happy but after 24 hours of rendering I thought I would still share.
I tried raising the camera a little and it turned out to be too much.
More to come. :)
The increased AA here is really useful. Since you can see so much sky, maybe you should put in some fantastic evening clouds ;).
very cool! reminds me of 'gladiator'
very very nice !!
Looks like some very nice models and thank you very much for sharing :P
Just been playing around with your wheat object sonshine. This is a very nice object, what software did you create it in?
Actually i'm having problems with this object. If I load the Wheat object into TG2 and then try and save the project it crashes the software. If I then try and open the project I get an error message. This happens if i'm using it in a population or just on it's own. I even loaded TG2 from scratch, loaded the object and then tried to save the project without doing anything else and it crashed, so it can't be anything else in the scene. Anyone got this problem? i'm using the PC version.
I've attached an example project that crashes when you try and load it up.
The attached .tgd does not include the object. What is the path to the object on your computer? Does it include any non-English characters or special accents?
- Oshyan
Slightly off-topic, but does anyone know what Microsoft does with information like that sent off in error reports? Is it archived in some way? If it is, I'd love to be able to look for error reports I've generated when testing my own software... :D
Staying off topic
I don't trust Microsoft I never send off those reports :-X
Quote from: Mr_Lamppost on November 04, 2007, 08:00:32 PM
Staying off topic
I don't trust Microsoft I never send off those reports :-X
me neither
Quote from: reck on November 04, 2007, 05:14:16 PM
Just been playing around with your wheat object sonshine. This is a very nice object, what software did you create it in?
The model was originally created in X-Frog 3.5 demo. But I was never really happy with it. I imported it into Cinema 4D and fixed the things I didn't like, exported it to a .3ds file and ran it through PoseRay to get an .obj file that TG2 liked (it doesn't seem to like the C4d export to .obj)
I know it is a round about way to get there but it worked. :)
Quote from: Oshyan on November 04, 2007, 07:20:32 PM
The attached .tgd does not include the object. What is the path to the object on your computer? Does it include any non-English characters or special accents?
- Oshyan
Hi Oshyan,
I'm not at my home computer at the momnet but I have a folder structure like this.
<User folder>\documents\Terragen files\
So the project will be saved in
<User folder>\documents\Terragen files\projects\field\proj1.tdg
and the object will be saved in
<User folder>\documents\Terragen files\objects\grass\wheat03.tgo
The object is called wheat03 so does not contain any non english characters and neither does the path to the object\project file as you can see above. I've tried to load the object into TG2 and resave it but it made no difference. All my other objects are saved in the same subfolder and i've had no problems with these objects in the past.
I've just downloaded the free preview version here at work and installed it on an xp machine. The file saves ok on this machine so it's something on my home vista computer. When I get home tonight i'll have a play around and make sure my other plants still load in ok.
Just wanted to add what was causing this problem in case anyone else comes across this.
When Oshyan asked if the path contained any non-English or special accents I checked the folder path. The wheat was stored in a folder called "grass & wheat". Renaming the folder to "grass and wheat" has stopped the software from crashing. So the simple rule is don't use the & sign in folders if you want to access them in Terragen.
My photo is very similar (http://digart.img.digart.pl/data/img/12/28/download/935519.jpg)
Nice models!
Thanks for this great object sonshine777. Here's mine
it looks great reck!
Looks great! Thanks for sharing one of its many uses, and your welcome. :)
Quote from: reck on November 11, 2007, 07:33:25 AM
Just wanted to add what was causing this problem in case anyone else comes across this.
When Oshyan asked if the path contained any non-English or special accents I checked the folder path. The wheat was stored in a folder called "grass & wheat". Renaming the folder to "grass and wheat" has stopped the software from crashing. So the simple rule is don't use the & sign in folders if you want to access them in Terragen.
And dont use & in name of nodes either!
@reck - That looks very nice. Good work! I especially like the POV.