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General => Open Discussion => Topic started by: zaxxon on August 03, 2019, 12:57:02 PM

Title: Redway 3D Terrascale
Post by: zaxxon on August 03, 2019, 12:57:02 PM
Another real-time engine that shows amazing potential for landscape creation. Looks to be a hybrid GPU/CPU renderer that claims real-time displacement. It's in beta and supposedly will release in 2020, and it will be free. The images are impressive and show the capabilities to display dense vegetation and a fair amount of distance and scale (especially for real-time).

https://www.artstation.com/artwork/mqdOBZ
https://www.artstation.com/artwork/qAR0zn
https://www.artstation.com/artwork/W29BDD

Title: Re: Redway 3D Terrascale
Post by: masonspappy on August 03, 2019, 01:10:11 PM
Wow - image # 3 made my eyes pop out.    :o
Title: Re: Redway 3D Terrascale
Post by: archonforest on August 03, 2019, 01:17:20 PM
Wow this is something to check out for sure.
Title: Re: Redway 3D Terrascale
Post by: WAS on August 03, 2019, 01:18:22 PM
Quote from: zaxxon on August 03, 2019, 12:57:02 PM
Another real-time engine that shows amazing potential for landscape creation. Looks to be a hybrid GPU/CPU renderer that claims real-time displacement. It's in beta and supposedly will release in 2020, and it will be free. The images are impressive and show the capabilities to display dense vegetation and a fair amount of distance and scale (especially for real-time).

https://www.artstation.com/artwork/mqdOBZ
https://www.artstation.com/artwork/qAR0zn
https://www.artstation.com/artwork/W29BDD

Been following intently. I was actually just writing a email to Redway this morning I need to finish. Their ray tracer is really nice in general, I've used it with architecture stuff and CAD visualizations.

There are some global illumination issues right now with atmosphere that I've noticed. The displacement doesn't have fine microdisplacement (probably could achieve this with normal maps), but it looks very flexible.

I'm really super curious about how the distribution systems work, for surfaces, and plants. Like excitedly curious. I can't wait to find out more.
Title: Re: Redway 3D Terrascale
Post by: Dune on August 04, 2019, 01:25:04 AM
That sure looks amazing. If it's so fast rendering, it would be great for animations.
Title: Re: Redway 3D Terrascale
Post by: René on August 04, 2019, 05:03:26 AM
This is what Aron Kamolz wrote om facebook.Aron Kamolz.jpg
Title: Re: Redway 3D Terrascale
Post by: Dune on August 04, 2019, 06:24:55 AM
Ah, that's a pity. I thought the stone surface was procedural.
Title: Re: Redway 3D Terrascale
Post by: zaxxon on August 04, 2019, 09:58:43 AM
Thanks for the clarifying post Rene. There's not much info at the Redway site, however the prospect of real-time rendering of complex natural scenes is very exciting.
Title: Re: Redway 3D Terrascale
Post by: WAS on August 04, 2019, 01:32:01 PM
Quote from: Dune on August 04, 2019, 01:25:04 AMThat sure looks amazing. If it's so fast rendering, it would be great for animations.

Though it does look like complex distribution is at work. I can see rocks "clinging" to small folds in the terrain and being cut off from the main megascan so it must be highly configurable.