Planetside Software Forums

Support => Terragen Support => Topic started by: WAS on October 22, 2019, 10:10:31 PM

Title: EXR as Bump SSS
Post by: WAS on October 22, 2019, 10:10:31 PM
When I use a EXR for the bump I get recursion errors and stuff. Is this to be expected? Works fine without the bump attached.
Title: Re: EXR as Bump SSS
Post by: Matt on October 23, 2019, 10:08:17 PM
Does it work if you replace it with a different image format? What's the range of values in the EXR? Does it work on other shaders or objects?
Title: Re: EXR as Bump SSS
Post by: WAS on October 23, 2019, 11:36:04 PM
Quote from: Matt on October 23, 2019, 10:08:17 PMDoes it work if you replace it with a different image format? What's the range of values in the EXR? Does it work on other shaders or objects?
Yeah, I converted to TIFF and it worked fine. Not sure of the range, it's the one that comes with Emily (http://gl.ict.usc.edu/Research/DigitalEmily2/) (Emily_2_1_Textures.zip). I use EXR on Objects for normal image mapping, and PBR shaders on terrain, but those EXRs for PBR was exporting asphalt from TG, and testing it back in TG after compiling all the maps for Unreal.