Hi, while working on my "Nepunes Garden" scene I tried to use the Lake object as a anchor for a population of plants.
But the "Populate all" command did not produce any instances. I had to use the "Free Floating" anchor instead.
So, the question is: is it - or not - possible to assign the Lake object as a anchor?
Thanks for any advice.
CHeers, Klaus
No, that doesn't work. Better to either use a large plane (if a horizon permits a flat plane versus spherical planet), or use a sphere with the same diameter as the planet (shadows off!), and a surface shader where you can use offset to raise/lower waterlevel to the desired altitude, and add water shader as child.
Well, if anybody is in the know, it`s you!
Thanks a lot. I saved the technique you describe in my box of tips`n tricks.
CHeers, Klaus