Planetside Software Forums

General => Image Sharing => Topic started by: gasbutan on December 21, 2019, 04:54:55 AM

Title: Jelly
Post by: gasbutan on December 21, 2019, 04:54:55 AM
An old scenery with a new actor.

tg4_006d.jpg
Title: Re: Jelly
Post by: Dune on December 21, 2019, 05:59:36 AM
Great! This jellyfish would be interesting to do with SSS.
Title: Re: Jelly
Post by: gasbutan on December 21, 2019, 06:04:26 AM
Quote from: Dune on December 21, 2019, 05:59:36 AMGreat! This jellyfish would be interesting to do with SSS.
Thx.
Yes, I will try. I'm just afraid of long rendertimes.
Title: Re: Jelly
Post by: Hannes on December 21, 2019, 08:28:30 AM
Quote from: Dune on December 21, 2019, 05:59:36 AMGreat! This jellyfish would be interesting to do with SSS.
That's the first thing, that came into my mind. Be brave! Face the longer rendertime! ;)
Title: Re: Jelly
Post by: bobbystahr on December 24, 2019, 05:14:41 PM
Quote from: Dune on December 21, 2019, 05:59:36 AMGreat! This jellyfish would be interesting to do with SSS.
Agree
Title: Re: Jelly
Post by: bobbystahr on December 24, 2019, 05:15:52 PM
Quote from: Hannes on December 21, 2019, 08:28:30 AM
Quote from: Dune on December 21, 2019, 05:59:36 AMGreat! This jellyfish would be interesting to do with SSS.
That's the first thing, that came into my mind. Be brave! Face the longer rendertime! ;)
echo this, the render should be mind blowing.
Title: Re: Jelly
Post by: gasbutan on December 24, 2019, 06:36:25 PM
Second try, rendered during christmas festivities...  ;D

tg4_006g.jpg
Title: Re: Jelly
Post by: Dune on December 25, 2019, 02:42:08 AM
Actually, I liked the first version better because of the jelly's transparency. Maybe you should also apply some minor bump on the body; it's too even, IMO.
Title: Re: Jelly
Post by: WAS on December 25, 2019, 03:32:42 PM
I wonder if you could merge a glass and SSS setup to have a balance between the two like you could with glass alone.
Title: Re: Jelly
Post by: gasbutan on December 26, 2019, 04:25:30 AM
Thanks for the advice.

Here is the next version:


tg4_006h.jpg
Title: Re: Jelly
Post by: Dune on December 26, 2019, 04:59:13 AM
That is much better, IMO. Maybe you should decrease reflectivity or change roughness, as underwater things (fish, whatever) don't have such hard reflections.
Title: Re: Jelly
Post by: gasbutan on December 26, 2019, 06:15:24 AM
Quote from: Dune on December 26, 2019, 04:59:13 AMThat is much better, IMO. Maybe you should decrease reflectivity or change roughness, as underwater things (fish, whatever) don't have such hard reflections.
Sounds logical as the difference of the refraction index between water and jelly should be pretty low.
Title: Re: Jelly
Post by: DocCharly65 on January 02, 2020, 03:17:45 AM
I like the hard reflections - regardless if they are realistic or not - just like them :)