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General => Terragen Discussion => Topic started by: Mohawk20 on December 27, 2019, 04:20:32 PM

Title: Curved Planes
Post by: Mohawk20 on December 27, 2019, 04:20:32 PM
Started here: https://planetside.co.uk/forums/index.php?msg=272466
As a reply on something Matt said about using a plane for terrain, but then lacking the curve of the planet, I thought of a way to have the cake and eat it too.

Solution:
A round simple shape with a gradient displacement under a plane.
I tried it with several smaller planes next to each other.
You can place your planes wherever you want above it, and they'll have matching curvatures.

But then I thought and tested some more:
A simple shape with the same size as the plane, with displacement edge set to 1, it looks like sliced blocks of clay.
Title: Re: Curved Planes
Post by: PabloMack on December 27, 2019, 05:14:32 PM
For clarity's sake, if it is curved, it is not a plane. It is a surface, unless you are talking about relativity.
Title: Re: Curved Planes
Post by: WAS on December 27, 2019, 06:22:48 PM
Quote from: PabloMack on December 27, 2019, 05:14:32 PMFor clarity's sake, if it is curved, it is not a plane. It is a surface, unless you are talking about relativity.
I'm sure he's referring to the primitive.
Title: Re: Curved Planes
Post by: Dune on December 28, 2019, 02:52:29 AM
:D
Nice experiment, almost like using a number of cubes. After a compute normal, you may also be able to displace sideways.
Title: Re: Curved Planes
Post by: Mohawk20 on December 29, 2019, 05:18:06 AM
QuoteQuote from: Dune 12/28/2019, 8:52:29 AM

After a compute normal, you may also be able to displace sideways.


Wellll... That might need some more work.
Title: Re: Curved Planes
Post by: Dune on December 29, 2019, 05:53:44 AM
Yeah, not really the way to go then.
Title: Re: Curved Planes
Post by: bobbystahr on December 30, 2019, 12:37:46 PM
cool experiment!