Hi, I'm new here.
I began a journey to study the Terragen by creating a series of pics similar to some scenes (4-5) from the last Lion King movie. I will try to create the environment, atmosphere, and general look and feel from this movie (without animals obviously). Here are the first two scenes with original references.
Fantastic!
I love these recreation scenes like these based on reference, wether exact or derivative.
And I'd say your study of Terragen is coming along nicely.
Wow, that's amazing!!!!!
First of all: welcome to the forum!
It's always great to try to recreate reference images. The learning factor is huge.
What a start! Looking forward to your next ones.
Welcome to the forum!
And congrats to these great renders - fantastic start!
That's extraordinary, especially for a first post! Welcome to this forum, and indeed I too hope to see you here regularly. Any help with anything is readily dealt with here.
On a sidenote: I see a dark patch in the water LK3 under/left. Have you any idea how that came to be there? Is this by any chance using a GI cache file, and one of a sequence? Dorian had the same kind of patches recently (https://planetside.co.uk/forums/index.php/topic,27650.0.html) (https://planetside.co.uk/forums/index.php/topic,27650.0.html)and a while ago.
These are brilliant! Please post more as you continue your journey. (And welcome to the forum.)
Guys, thanks to all! BTW those images are not the first ones. I took my first steps from version 3 I guess, but I did not create something predictable or finished. Then I forgot about terragen, and return to it 2-3 times without any good results. But today I want to go forward and create pics that not shame to share.
Quote from: Dune on March 02, 2020, 01:50:19 AMThat's extraordinary, especially for a first post! Welcome to this forum, and indeed I too hope to see you here regularly. Any help with anything is readily dealt with here.
On a sidenote: I see a dark patch in the water LK3 under/left. Have you any idea how that came to be there? Is this by any chance using a GI cache file, and one of a sequence? Dorian had the same kind of patches recently (https://planetside.co.uk/forums/index.php/topic,27650.0.html) (https://planetside.co.uk/forums/index.php/topic,27650.0.html)and a while ago.
Thanks! I don't know how I got it. I don't render any sequence and did not use cache
Interesting, so that's not the culprit. Would you be willing to share the tgd, without all assets of course, just to check out what causes that patch?
Quote from: Dune on March 03, 2020, 02:27:14 AMInteresting, so that's not the culprit.
I think it is culprit. The Standard Renderer uses the GI cache by default. Most people are rendering images with a GI cache, it's just in memory (generated in the pre-pass) rather than a GI cache
file.
Terrific work! welcome to the forum.
These look great! Looking forward to what you show next.
@Matt: So reducing the GI cache detail or increasing the blur radius would be the solution for things like this?
Quote from: Dune on March 03, 2020, 06:05:28 AM@Matt: So reducing the GI cache detail or increasing the blur radius would be the solution for things like this?
That is one way, but the reduced detail may be undesirable. Another way is to generate a GI cache file with the water disabled, then render the final image with that GI cache file.
Quote from: Matt on March 03, 2020, 05:18:27 AMQuote from: Dune on March 03, 2020, 02:27:14 AMInteresting, so that's not the culprit.
I think it is culprit. The Standard Renderer uses the GI cache by default. Most people are rendering images with a GI cache, it's just in memory (generated in the pre-pass) rather than a GI cache file.
Oh, thanks for the info. I'm working on the next scene now, so maybe later try that solution. I'm working on that "project" in my spare time when the family is sleeping) and therefore everything is sooo slow.
Next scene (animated gif in attach). Still WIP.
Cool!
Looks great!
Thanks! Here is a new one. I could continue to add more variations to the bushes and trees, but working with a huge number of populations and obj's is a pain. So I decided to move on to the next scene (sand desert)
I like your stronger colour variations along the Savannah.
Great looking renders nonetheless! You could try replacing distant grasses by procedural grass (just a few elongated and very small fake stones without color, if played simple). Also place your populations so that not too many instances will appear behind the camera, but that is maybe even too logical to even mention.
desert scene and reference. I thought it would be easier to create ^)
That is really well done. I also like the layout of the scene very much. The sand ripples are not 'exactly' like in the ref, but that's nitpicking. But I can imagine you had a hard time getting this together. There are some files around for rippled sand, you'd need to use a sinus function and some warps mixed together.
Is the thrown-up sand around the lions post, or internal cloud? Lion objects?
That result looks very good! Great render!
Amazing work!
Quote from: Dune on April 18, 2020, 01:41:24 AMThat is really well done. I also like the layout of the scene very much. The sand ripples are not 'exactly' like in the ref, but that's nitpicking. But I can imagine you had a hard time getting this together. There are some files around for rippled sand, you'd need to use a sinus function and some warps mixed together.
Is the thrown-up sand around the lions post, or internal cloud? Lion objects?
Thx! I tried to generate sand dunes, but drop it and use megascans texture ^)
Better than the ref imo as far as the sand goes. Really well done.
The ref kinda looks like basic stretched perlin warped by the curvature. Particularly looks odd on distant dunes, which by the size of the lions most certainly should not be like 5+ feet tall lol
Lion King looks good in motion, but after getting a copy, I find lots that bothers me in it, laziness in continuity, inaccuracies from real world, etc. But I'm a perfectionist.
Shameless plug, my sand shader comes with a preset much like this megascan. Easily masked and warped. Megascan does look good besides the repetition in imperfections.
I guess I was still asleep when writing down my question :P No lions or dust in yours. But I agree, the megascan dunes look better, I got the 2 mixed up.
This is really impressive work!