Finally rendered this experiment out. It was an older I file I completely forgot about, until I went deleting stuff due to lack of space.
The mass shape looks cool. But isn't it a little pale? Is it V2 or 3?
Interesting. Curious where it could go.
Yes, great shapes, but it looks veiled sort of. Do you have a distance shader or shadow catcher involved? It could be another beauty tho.
The shape of the cumulus clouds is interesting, but I have the strange feeling that with this athmos it's cold.
Well done my friend!
Thanks all. I had atmospheric bloom turned on, hence the haziness. Here's another version.
Looks better now. Aaaand I will not be in a rush to use atmo bloom. :o Strange, I imagined it quite differently.
Nice shapes.
Seem to be a bit solid, though.
Let me guess . . . an old metacloud experiment?
Got me searching for dandelO's original post about this but the link seems to be broken.
That's really interesting. Very voronoi, and cotton candy like.
Nice I agree.
I have some clips that use heightfields in the density set up....quite the mammoth clouds... :)
Solid indeed ;D
;D ;D
Cool!
...with an airplane I surely would fly around these clouds - not trying to fly through them ;D
That would be cool for an animation :o
Cool stuff! It doesn't really look like clouds, but nevertheless interesting.
Would be good for an avalanche or so...you got ideas Ulco...
STORMLORD
8) ;D
Oh wow! But that's actually really interesting how it turned out. Some haze patchyness around it and a higher clip effect and it may look pretty realistic.
I thought it was not too bad, perhaps even less bad for more distant 'cloud'. If we could only build volumetric like this... (displacement to scalar ;D )