Planetside Software Forums

General => Terragen Discussion => Topic started by: mhaze on November 07, 2020, 04:59:17 AM

Title: convert displacement to scalar or vector edges
Post by: mhaze on November 07, 2020, 04:59:17 AM
The "convert displacement to scalar or vector" nodes produce very hard edges is there anyway of softening them?
Title: Re: convert displacement to scalar or vector edges
Post by: Dune on November 07, 2020, 06:44:54 AM
You can use a color adjust, unless the initial displacements ARE very hard, then it won't probably help very much. With vector I don't know.
Title: Re: convert displacement to scalar or vector edges
Post by: mhaze on November 07, 2020, 08:14:19 AM
Thanks - colour adjust doesn't work - edges too hard I suspect!
Title: Re: convert displacement to scalar or vector edges
Post by: cyphyr on November 07, 2020, 08:17:42 AM
Maybe a low scale Smoothing filter node before the "convert displacement to scalar or vector". Depends I guess on what is causing the sharp displacements in the first place.
Title: Re: convert displacement to scalar or vector edges
Post by: WAS on November 07, 2020, 01:39:11 PM
I'm pretty sure both these functions are absolute, what comes out is an exact representation of what goes in. I've never had issues with hard edges, and I'm known for using disp to scalar like it's a religion.