Hi everyone, here some cloud sculpting experiments (little bit macabre ;D).
Cool!
If I ever see a cloud like that, I'll run a mile. Nice job!
Ha! Great share! I've done the same thing actually!
I look at this thinking "Voldemort, is that you?" and then I see your username and pic and I about lost it haha.
Ha that's cool. I honestly have no idea how to get this result, other than projecting 3 images as if you're shadowbox-modelling the cloud. But then, how can you do those nostrils?
I like it.
That's what I thought!!! Did I miss something? How can we sculpt clouds???
Vector displacement maps would be great.
if you are interested I can share this raw test with you in order to improve this... :)
A depth modulator can be at 0 which is from bottom up, or 1, which is top down. By that logic you can use depth maps, front and back, to create objects from clouds. Blending the cloud lighting is a bit tricky though. :O
How he is doing his on the side, is beyond me. Like Ulco said, maybe vector disp warping of a sss type shape.
Quote from: t0mr1ddle on January 16, 2021, 02:21:17 PMif you are interested I can share this raw test with you in order to improve this... :)
Oh yes, please!!
even more scaring....Immagine 2021-01-17 231342.jpg
They don't appear to be depth modulated. Definitely interesting to see how this is done. Could see it useful for a lot. Also that's a gnarly skull. Put in some more clouds and some eerie backlighting and very potter-esque.
Agree, would love to have a look at this one!
here we are:
https://planetside.co.uk/forums/index.php/topic,28795.0.html
Thanks for sharing.
Now I know how they did the sandstorm creature in "The Mummy" ;)