Planetside Software Forums

General => Image Sharing => Topic started by: t0mr1ddle on January 11, 2021, 09:49:46 AM

Title: Cloud sculpting
Post by: t0mr1ddle on January 11, 2021, 09:49:46 AM
Hi everyone, here some cloud sculpting experiments (little bit macabre  ;D).
Title: Re: Cloud sculpting
Post by: Dune on January 11, 2021, 11:12:41 AM
Cool!
Title: Re: Cloud sculpting
Post by: mhaze on January 11, 2021, 12:45:20 PM
If I ever see a cloud like that, I'll run a mile. Nice job!
Title: Re: Cloud sculpting
Post by: WAS on January 11, 2021, 10:50:52 PM
Ha! Great share! I've done the same thing actually!
Title: Re: Cloud sculpting
Post by: cocateho26 on January 11, 2021, 11:44:22 PM
I look at this thinking "Voldemort, is that you?" and then I see your username and pic and I about lost it haha.
Title: Re: Cloud sculpting
Post by: Tangled-Universe on January 13, 2021, 06:53:47 PM
Ha that's cool. I honestly have no idea how to get this result, other than projecting 3 images as if you're shadowbox-modelling the cloud. But then, how can you do those nostrils?
I like it.
Title: Re: Cloud sculpting
Post by: Hannes on January 14, 2021, 06:37:33 AM
That's what I thought!!! Did I miss something? How can we sculpt clouds???
Title: Re: Cloud sculpting
Post by: Dune on January 14, 2021, 07:42:35 AM
Vector displacement maps would be great.
Title: Re: Cloud sculpting
Post by: t0mr1ddle on January 16, 2021, 02:21:17 PM
if you are interested I can share this raw test with you in order to improve this... :)
Title: Re: Cloud sculpting
Post by: WAS on January 16, 2021, 02:24:52 PM
A depth modulator can be at 0 which is from bottom up, or 1, which is top down. By that logic you can use depth maps, front and back, to create objects from clouds. Blending the cloud lighting is a bit tricky though. :O

How he is doing his on the side, is beyond me. Like Ulco said, maybe vector disp warping of a sss type shape.
Title: Re: Cloud sculpting
Post by: Hannes on January 17, 2021, 05:08:08 AM
Quote from: t0mr1ddle on January 16, 2021, 02:21:17 PMif you are interested I can share this raw test with you in order to improve this... :)
Oh yes, please!!
Title: Re: Cloud sculpting
Post by: t0mr1ddle on January 17, 2021, 05:18:48 PM
even more scaring....Immagine 2021-01-17 231342.jpg
Title: Re: Cloud sculpting
Post by: WAS on January 17, 2021, 06:14:35 PM
They don't appear to be depth modulated. Definitely interesting to see how this is done. Could see it useful for a lot. Also that's a gnarly skull. Put in some more clouds and some eerie backlighting and very potter-esque.
Title: Re: Cloud sculpting
Post by: RogueNZ on January 17, 2021, 07:27:10 PM
Agree, would love to have a look at this one!
Title: Re: Cloud sculpting
Post by: t0mr1ddle on January 18, 2021, 01:56:27 AM
here we are:

https://planetside.co.uk/forums/index.php/topic,28795.0.html
Title: Re: Cloud sculpting
Post by: DocCharly65 on January 18, 2021, 02:37:08 AM
Thanks for sharing.

Now I know how they did the sandstorm creature in "The Mummy" ;)