Hey Guys,
I'm working on an object which has some parts designated as windows. I apply glass shader to those.
The problem is that when I take a look from inside the object the "glass" shaded windows completely block out the sunlight. The interior is not pitch-black but there is no sun line either.
It is not possible to turn the shadow off for just a single object part...
So what should I do? Make separate glass object with no shadow?
You need to separate all your glass as a separate object, and disable cast shadows.
However the glass should make that parts opacity 0 and allow light in from my tests, but maybe that's PT only.
This is what I thought. Oh well, nothing unmanageable.
I think it's PT only, indeed. I always have trouble with eyes darkening with the glass over it.