Planetside Software Forums

General => Image Sharing => Topic started by: pixelpusher636 on May 29, 2021, 08:53:20 PM

Title: Crater Lake
Post by: pixelpusher636 on May 29, 2021, 08:53:20 PM
Initial render of Crater Lake Oregon. Keeping veg out of the water would have been a bit more challenging had I not watched the new Planetside tutorials VFX. I learned some interesting new ways to mask terrain and it really helped out here. 

Thanks for viewing!
Title: Re: Crater Lake
Post by: Dune on May 30, 2021, 02:22:55 AM
You're well on your way! Looks good.
Title: Re: Crater Lake
Post by: Jo Kariboo on May 30, 2021, 10:21:46 AM
Nice work !
Title: Re: Crater Lake
Post by: pixelpusher636 on May 30, 2021, 11:21:07 AM
Thanks everyone! And Dune, I tried all the moves you showed me with vegetation [trees in this case] and transform input (world space) power fractal etc. to brighten up but at this altitude I was unsuccessful as you can see by the dark sticks on the foreground. Faking it from this altitude seemed to work and the trees sort of look dead which is accurate. 

Thanks again guys!
Title: Re: Crater Lake
Post by: pixelpusher636 on May 31, 2021, 10:36:46 PM
Upgraded my terrain with some newer data, much higher resolution now. In an attempt to be frugal with data size, I had too much of the terrain cropped out in the first image. This led to more reworking, cropping larger section out etc.

Now of course the clouds had the perfect seed before non obstructing to the view need some masking [additional camera with distance shader?] but this is off to being a better end result.

If you are viewing, thanks for taking the time. Constructive criticism is welcome.