This program, which I have not tried yet, allows you to output a cubemap from the result of a simulation. You provide a image, which is your "Gas" base, and then a particle simulation runs and forms the gas planets layers. Could definitely be useful for someone.
https://github.com/smcameron/gaseous-giganticus
That's pretty cool.
What a crazy world... but a nice peace of software...
STORMLORD
Looks super useful. I see it outputs a cubemap, and while I'm sure there's a way to covert from a cube map into an equirectangular projection, is there a way TG can work with a cubemap natively? (and preserve detail at the poles)
Hmm. I am not sure about that. I mean you could set up faces on a sphere and hope seams align right, but I am not positive it would work well.
However, it seems most panoramic software and 360 software can do this. I found this online one: https://360toolkit.co/convert-cubemap-to-spherical-equirectangular
I am assuming there would be file limitations on this, unfortunately. If this was JavaScript based and didn't need to upload anything it would be a lot better.
Apparently though
@Matt could add support for cubemaps: http://paulbourke.net/panorama/cubemaps/#3 Someone may even be able to translate to functions like
@mhaze ,or even
@Hetzen