Planetside Software Forums

General => Open Discussion => Topic started by: WAS on July 19, 2021, 09:33:00 PM

Title: Gaseous Gigantus - Gas Giant Simulator
Post by: WAS on July 19, 2021, 09:33:00 PM
This program, which I have not tried yet, allows you to output a cubemap from the result of a simulation. You provide a image, which is your "Gas" base, and then a particle simulation runs and forms the gas planets layers. Could definitely be useful for someone.

https://github.com/smcameron/gaseous-giganticus

Title: Re: Gaseous Gigantus - Gas Giant Simulator
Post by: Dune on July 20, 2021, 01:43:24 AM
That's pretty cool.
Title: Re: Gaseous Gigantus - Gas Giant Simulator
Post by: Stormlord on July 21, 2021, 07:18:01 AM
What a crazy world... but a nice peace of software...

STORMLORD
Title: Re: Gaseous Gigantus - Gas Giant Simulator
Post by: RogueNZ on July 30, 2021, 01:22:11 AM
Looks super useful. I see it outputs a cubemap, and while I'm sure there's a way to covert from a cube map into an equirectangular projection, is there a way TG can work with a cubemap natively? (and preserve detail at the poles)
Title: Re: Gaseous Gigantus - Gas Giant Simulator
Post by: WAS on July 30, 2021, 12:57:16 PM
Hmm. I am not sure about that. I mean you could set up faces on a sphere and hope seams align right, but I am not positive it would work well.

However, it seems most panoramic software and 360 software can do this. I found this online one: https://360toolkit.co/convert-cubemap-to-spherical-equirectangular

I am assuming there would be file limitations on this, unfortunately. If this was JavaScript based and didn't need to upload anything it would be a lot better.

Apparently though @Matt could add support for cubemaps: http://paulbourke.net/panorama/cubemaps/#3 Someone may even be able to translate to functions like @mhaze ,or even @Hetzen