Planetside Software Forums

General => Image Sharing => Topic started by: WAS on January 24, 2022, 12:19:10 AM

Title: Erosion Snow
Post by: WAS on January 24, 2022, 12:19:10 AM
Had an idea using just two erosion shaders and some trickery for snow buildup.

Basic idea:

And that's that really. Adding a shader for snow is easy to do, and can use normal compute terrain with patch of 20 or higher if need be to cover smooth areas with snow.

I kinda wish I could carry over "States" as a mask. Like the distribution shader masking the snow displacement. If I could capture how it sees the terrain in final space, and just apply it to the snow, it would be more exacting. Don't know if that's possible coding wise.
Title: Re: Erosion Snow
Post by: Hannes on January 24, 2022, 01:54:55 AM
Wow, that looks very nice! Thanks for the idea, Jordan!
Title: Re: Erosion Snow
Post by: Dune on January 24, 2022, 05:22:22 AM
Cool idea.
Title: Re: Erosion Snow
Post by: pclavett on January 25, 2022, 10:43:43 AM
Love the thick coverage obtained ! I have been experimenting with Gaea and the snow node to give similar effect so as to have the effect in the terrain included when imported and coverage maps included...... kind of the lazy way to do it ! Yours is much more elegant ! Great job Jordan !
Title: Re: Erosion Snow
Post by: pixelpusher636 on January 30, 2022, 03:54:26 PM
Great idea! I believe I will give this a try at some point. The results look really good!
Title: Re: Erosion Snow
Post by: Kadri on March 21, 2022, 07:39:02 AM

Thanks Jordan.