Planetside Software Forums

General => Image Sharing => Topic started by: KlausK on March 01, 2022, 10:16:01 AM

Title: Scyscrapers - sort of
Post by: KlausK on March 01, 2022, 10:16:01 AM
This is more or less a snapshot of a scene I am doodling with at the moment.

Some formations that reminded me of Scyscrapers.
I did not bother too much with the quality of the clouds. The streaks stem from very large Haze values, I think.

The files from this thread were used as a base. Thanks for those!
https://planetside.co.uk/forums/index.php/topic,29877.msg292149.html#new


CHeers, Klaus
Title: Re: Scyscrapers - sort of
Post by: aknight0 on March 01, 2022, 08:28:25 PM
Cool!  I wonder if you could merge this with the procedural sort-of city I posted last year?  Could be a nice downtown area.  
Title: Re: Scyscrapers - sort of
Post by: KlausK on March 02, 2022, 02:47:56 AM
@aknight0 - Thanks you!

If you want to give it a try here is the file:

CHeers, Klaus
Title: Re: Scyscrapers - sort of
Post by: WAS on March 02, 2022, 02:13:10 PM
Cool effect, and I think if you use that sort of displacement for the driver under the proc city masks it may give some cool effects, or use a mix between the two types for more variations.
Title: Re: Scyscrapers - sort of
Post by: Dune on March 03, 2022, 01:21:36 AM
You can probably also use a mix of shader arrays, using square 5% smooth stepped SSS's as a base in several mixed/aded sizes.
Title: Re: Scyscrapers - sort of
Post by: mhaze on March 06, 2022, 12:53:07 PM
Kinda like ant hills! alien ones - quite a spooky image!