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Support => Terragen Support => Topic started by: Balletdude on March 03, 2022, 06:32:02 AM

Title: obj import
Post by: Balletdude on March 03, 2022, 06:32:02 AM
I'm having issues with importing OBJs in to terragen files. It imports fine, except some parts are missing from the mesh. Attached are 2 images, 1 of the file imported into terragen and the second the same file imported into blender (this was the program I exported it from. If you look at the eye-stalk you will see the front and back faces of the rings on it are missing, but the edge is present. The edges and faces are part of the same mesh, if they weren't I would have thought maybe I didn't export that part, but since it is a section of 1 meh it's a bit confusing.As you can see it imports back into blender without any problems, the same with photoshop
Unfortunately i can't upload the obj file to here
Title: Re: obj import
Post by: Balletdude on March 03, 2022, 06:44:48 AM
addition scree shot of the file in Photoshop, again no issue
Title: Re: obj import
Post by: Hannes on March 03, 2022, 08:10:13 AM
It's always a good idea to run exported objs through Poseray and recalculate normals (under the Group tab). Maybe this helps.
Title: Re: obj import
Post by: Balletdude on March 03, 2022, 09:21:01 AM
Quote from: Hannes on March 03, 2022, 08:10:13 AMIt's always a good idea to run exported objs through Poseray and recalculate normals (under the Group tab). Maybe this helps.
I don't have poser, don't think it's available for Mac, but I've solved the issue. Seems I'd forgotten to subdivide the face, so they were basically giant ngons. did that and works perfectly now!!!
Title: Re: obj import
Post by: Hannes on March 03, 2022, 09:32:13 AM
Good that you solved it, but I didn't mean Poser, I meant PoseRay. It's a free and very versatile program.
Title: Re: obj import
Post by: Balletdude on March 03, 2022, 09:43:33 AM
sorry, autocorrect got me on that ha ha