Messing around with cloud density defined by an Image Map shader (two clouds).
lol...now that is different...nice one.
Impressive, there may be hope of creating a mushroom like cloud.
....or maybe even a tornado.
Wow. . . who would've thought. Well, you obviously. Nice one.
Very cool results. I suppose to avoid the flat look to edges you might be able to use a bunch more images with different camera positions. Making a true mushroom cloud would be pretty difficult at the moment, but we hope to provide better tools to create and adjust specific cloud shapes in the future.
- Oshyan
Ta. I deliberately kept the mask contrast high, so I'll try a softer version when I get the chance.
Quote from: Mindscape on January 03, 2007, 01:00:02 PM
Impressive, there may be hope of creating a mushroom like cloud.
....or maybe even a tornado.
i think that it would be easyer just to make a model of a tornado than trying to make one by tweaking the clouds just right.
I tried it (image map shader for clouds) in my beginnig works with terragen 2. There is a little bug in the "Terragen 2" font...a black undefined line. I don't know why...
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:o