Did another round of exporting TG clouds for a scene in Octane. Used the altocumulus clouds and found that a nice spot between export resolution and time-to-export on my pc was around 1300 million voxels.
Would be nice if the vdb export progress screen/bar could come back.
Final render came out pretty well, I also recently got a 3090 (I'm always a generation behind on hardware) so the render time was around 10 minutes.
That looks mighty nice! Ten minutes sounds fantastic!!
Quote from: Hannes on October 25, 2022, 04:53:55 PMThat looks mighty nice! Ten minutes sounds fantastic!!
Thank you! indeed that short render time is a nice breath of fresh air, makes me excited for what I will be able to do next to push for more realism.
Really fine images! The Octane Renderer is really excellent, a nice showcase for Terragen created clouds.
The light across the terrain is great, and especially the first clouds are cool. The terrain itself is probably an object, isn't it? Not procedural or heightmap.
Quote from: Dune on October 26, 2022, 02:34:02 AMThe light across the terrain is great, and especially the first clouds are cool. The terrain itself is probably an object, isn't it? Not procedural or heightmap.
Indeed the terrain is a mesh. it was created with World Creator 2 and Gaea.
Thought so. There are one or two locations where triangles are still visible.