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General => Image Sharing => Topic started by: Virex on December 31, 2007, 11:28:46 AM

Title: Chalck Bands
Post by: Virex on December 31, 2007, 11:28:46 AM
Just a little experiment with making colour bands. The technique's surprisingly simple. Anyhow, this is also a proof of concept for a power fractal-like clip file I used for displacement.

Last thing left to do is getting good clouds and rendering it on higher atmoshpere settings.

(http://img222.imageshack.us/img222/4717/chalckbandsoe7.png)
Title: Re: Chalck Bands
Post by: rcallicotte on December 31, 2007, 12:00:30 PM
Very nice work.  And thanks for the TGD!
Title: Re: Chalck Bands
Post by: dhavalmistry on January 01, 2008, 10:55:00 AM
unique!
Title: Re: Chalck Bands
Post by: Tangled-Universe on January 01, 2008, 11:27:05 AM
Nice idea!
It should also be possible to add some negative displacement to the bands, as if the rock looks ablated. Think that would be pretty cool :)

Martin
Title: Re: Chalck Bands
Post by: Virex on January 01, 2008, 12:45:41 PM
It should be possible, but i have no clue about how to do it ;)
Biggest problem I ran into is that the displacement of a power fractal doesn´t follow the colour distribution. So I´ll have to make some sort of colour gradient and use that as a blend shader.
Title: Re: Chalck Bands
Post by: nvseal on January 01, 2008, 01:33:36 PM
You can input the color from the chalk lines into the displacement node of a surface layer to apply a negative displacement (if I'm understanding what you want to do correctly).
Title: Re: Chalck Bands
Post by: Tangled-Universe on January 01, 2008, 02:08:24 PM
Quote from: nvseal on January 01, 2008, 01:33:36 PM
You can input the color from the chalk lines into the displacement node of a surface layer to apply a negative displacement (if I'm understanding what you want to do correctly).

Yeah exactly, was just about to say the exact same thing ;D
Title: Re: Chalck Bands
Post by: Virex on January 01, 2008, 02:51:43 PM
Thanks for the heads up! It seems to work like that. Rendering an updated version (with higher atmospheric settings too!) now.

Edit:
Apparently, the displacement wasn't big enough. I'll have to find time to run aother one soon.
Title: Re: Chalck Bands
Post by: Virex on January 01, 2008, 06:06:15 PM
Ok I've been able to run a quick, lower quality render, and it seems we have discovered a new way to make rips and gorges in the terain!

(note that I adjusted the colour ofset of the "Rip making" fractal a wee bit, which might explain the rips where there is no white and vice-versa)

(http://img222.imageshack.us/img222/9665/chalkbands2gf5.png)
Title: Re: Chalck Bands
Post by: rcallicotte on January 01, 2008, 06:22:05 PM
Interesting rips...this means more experimentation.  Ahhh, shucks.   ::)
Title: Re: Chalck Bands
Post by: Seth on January 01, 2008, 06:37:30 PM
now let's see that in a reall render, with good texture and pov ;)
Title: Re: Chalck Bands
Post by: Virex on January 01, 2008, 08:13:02 PM
Actualy, the PoV's probably going to be the hardest. But first i have some mountains to study ;)