I am a Ter2 newbie and need a hand with my imported .TER files from World Builder. When I load them as a height field they come in lower than the rest of the flat world almost looking like a canyon instead of a mountain. I tried to move them up using the placement settings but they just seem to work on the X and Z axis. Is there a way to get my mountains to rise out of the default flat world? Thanks in advance for any help!
Laqua :)
In the Node Network, right click: Create Heightfield Operator > Heightfield Adjust Vertical