SKY PAINT for Terragen Sky is nearly ready to go!
In this article on LinkedIn I introduce some of the new features, show lots of screenshots and a couple of simple case studies.
Read the article here: https://www.linkedin.com/pulse/sky-paint-terragen-matt-fairclough-rjnwc/
That is really cool! I used to 'edit' nasty clouds by using simple shapes, but this will be so much more sophisticated. I will have to check my licence, though, mine (SKY) has been expired for a while...
Matt, this looks fantastic! Can't wait to take it for a spin. But I'm actually just as excited about moving volumetric rendering to the GPU. Something to look forward to.