If I create a surface thats highly displaced in multiple directions, I see strange and unnatural shadow artifacts on surfaces. I "think" I remember reading that this was a known bug, but I am not sure.
I've tried increasing GI and quality to 1.0, but these shadows remain.
If it is a bug, is it resolved with the next update?
"Next update"?!?!?
It will be the final release man, it "HAS" to be fixed!!! :-[
At least, it is what I think...
you can try using soft shadows, seems to work sometimes. settings i use when i get those artifacts are diameter 5 and above, 20 and above samples
@ro-nin: I have to agree there...
@child: I'll give that a shot. I have a great image I've been really wanting to render, but those artifacts are killing it. It might still crash due to the reflection bug.
I came across this a while ago. For an answer to your question, pleaser read Matt's comments on page 2:
http://forums.planetside.co.uk/index.php?topic=2239.0
Thanks for that info njen. Just means I gotta wait for that release... argghgh.