Planetside Software Forums

General => Terragen Discussion => Topic started by: romi on January 18, 2008, 01:12:59 PM

Title: upgrading from T1 to T2
Post by: romi on January 18, 2008, 01:12:59 PM
i sent mail to registrations@planetside.co.uk. so i can upgrade my registered T1 version to T2. a day has passed and i havent heard from anyone. hmm, seems odd. if anyone is here from planetside, pls help.

cheers,
Rom
Title: Re: upgrading from T1 to T2
Post by: rcallicotte on January 18, 2008, 02:55:10 PM
Maybe they're busy testing, etc...

Be patient.  Someone will answer you, either here or at your email address. 
Title: Re: upgrading from T1 to T2
Post by: jmclusky on January 19, 2008, 03:20:22 AM
Hi Rom,

I've sent you an email with the details.  Sorry about the delay.

John McLusky
Planetside
Title: Re: upgrading from T1 to T2
Post by: romi on January 21, 2008, 09:58:14 AM
got it! i just upgraded. thank you!

cheers,
Rom
Title: Re: upgrading from T1 to T2
Post by: dhavalmistry on January 21, 2008, 10:07:45 AM
Quote from: romi on January 21, 2008, 09:58:14 AM
got it! i just upgraded. thank you!

cheers,
Rom

congratulations on the upgrade!
Title: Re: upgrading from T1 to T2
Post by: romi on January 21, 2008, 10:21:42 AM
thanks! i've seen and used lots of landscape/sky/environmental apps and i have to say Terragen is the best imho. coupled with World Machine it should be an amazing ride. now we just need multi-cpu support so we can bring the rendering times down. its a little painful right now.

cheers,
Rom
Title: Re: upgrading from T1 to T2
Post by: dhavalmistry on January 21, 2008, 10:24:40 AM
if I may ask....what did you use landscape/sky/environmental apps for??.....was it for personal or commercial use???
Title: Re: upgrading from T1 to T2
Post by: romi on January 21, 2008, 10:43:03 AM
both. currently i'm trying to use T2 to generate clouds for an xbox live arcade game project.

cheers,
Rom
Title: Re: upgrading from T1 to T2
Post by: DanD on January 22, 2008, 03:08:19 PM
I have to agree,TG2,'s ability to eat files that are 40-500 megs
then instance them into a population,and still remain stable is great.
   I was able to recreate Pearl Harbor,in a weekend rather than in months.
Just have to work on that texture limitation thing and its good,