Open Terragen 2, visit heightfield generate 01(if you still have it in your default file, if not, make one...).
Click on 'generate now'. The generator will begin to climb towards 100%... Take your mouse cursor (whilst this generation process is happening) and wiggle it back and forward over the 3D preview window, maybe it's just me but when I do this on my computer the speed of the building process significantly quickens up, stop wiggling the cursor and the speed returns to normal. Does this happen with everyone? ...
Same for me, that's really funny...now I will try this in the render window ;)
lol, how did you find this? Is the wiggle a feature? Maybe the more you wiggle the faster the render as well.
QuoteSame for me, that's really funny...now I will try this in the render window Wink
I think that rendering a whole image with the wiggle technique, even if it did work(it doesn't), would quickly result in repetative strain injury, or maybe Carpal Tunnel Syndrome... Probably best not to. :D
It doesn't work for the populator, erode function, carve river, etc. either, shame...
so... what you're saying is... Matt is going to make us work for speed?...=P
heh TGD likes to be petted :D
Something about MS Windows and how it handles the mouse cursor movement is really odd.
Very odd! It may be something in the status indicator timing code, but I honestly don't know. Definitely something to look at.
- Oshyan
Preparing for a version of TG2 on Wii? ;)
;D
Get tired of waiting for populations to generate? Give dandelO's RSI technique a whirl ;D Cuts pop generation down to a fraction of the usual time.
Matt, you should definitely look into it more! I'm buying a spin dryer to attach to my mouse.
Edit: Whoops, just saw the other thread.
Works for terrain operators too, such as make river and smooth. lol so odd.
Quote from: bigben on January 21, 2008, 07:38:16 AM
Preparing for a version of TG2 on Wii? ;)
Preparing for a version of TG2 on the mighty PS3????? ;D ;)
Cool stuff :D
This topic's old, too. I'm glad it's still an unresolved bug in the beta. :) Don't fix it, PS! it gives me hope, in that, I can speed TG up manually, even if you were to optimize it to its full speed, it wouldn't feel as good. ;)
And it works for me, to a lesser extent though, with the populator now. :D
Long live The Wiggle Method!