Planetside Software Forums

General => Image Sharing => Topic started by: darthvader on January 27, 2008, 03:40:59 PM

Title: Don't Hold Back
Post by: darthvader on January 27, 2008, 03:40:59 PM
Ok, any and all critiquing and constructive critisism is welcome, please tell me how how this could become a picture of epic proportion.

Render time: 8 hrs
Detail: .8
AA: 5

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Title: Re: Don't Hold Back
Post by: Mr_Lamppost on January 27, 2008, 04:19:19 PM
Animate it  ;D ;D ;D
Title: Re: Don't Hold Back
Post by: darthvader on January 27, 2008, 04:29:32 PM
It doesn't matter :( whenever I try to open the file in tg2 again it just gives me an error warning with the file name and no other details. It looks like the file is done for good :( :( :(
Title: Re: Don't Hold Back
Post by: Mr_Lamppost on January 27, 2008, 04:40:23 PM
Did you make regular saves while you were developing it?  Can you recover most of your work from an earlier version or the .tgd_bak?

I assume that all is not lost or did you save the new version over the file fro your previously posted image.

Title: Re: Don't Hold Back
Post by: darthvader on January 27, 2008, 04:54:21 PM
In a classic noob mistake, I was saving in the same file, unless they can help me out over in the tech support section there's no was to recover it :(
Title: Re: Don't Hold Back
Post by: Mr_Lamppost on January 27, 2008, 05:29:12 PM
Easily done.   ;)

A very long shot but the tgd files are human readable Xml. Someone may be able to recover something

Saving regularly giving files sequential names i.e. My_Secne_01.tgd is a good habit to get into.  Saving after any major change is always good. I have lost far too many developments to unexpected crashes.  I work directly in the node network quite a lot and it is easy to make fatal connections.   :-[ >:( ::) :'(

Title: Re: Don't Hold Back
Post by: rcallicotte on January 27, 2008, 06:16:26 PM
For my opinion, I'd like a little more contrast.  But, it might not be realistic.  Tough call, since photography's biggest problem is capturing the contrast ratio accurately.
Title: Re: Don't Hold Back
Post by: Oshyan on January 27, 2008, 07:03:08 PM
Have you saved it into a folder or with a file name that includes any non-standard (English) characters?

- Oshyan
Title: Re: Don't Hold Back
Post by: zionner on January 27, 2008, 07:15:20 PM
dam, talk about bad luck XD

Nice picture though!

@MR_L Animating *shudder*

I dont understand it..and at this rate..I never will:P
Title: Re: Don't Hold Back
Post by: darthvader on January 27, 2008, 07:34:22 PM
nope , the file name had all english characters. Its not all bad, I now have some experience  and the render i'm doing to replace this one is going a lot quicker.

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Title: Re: Don't Hold Back
Post by: dhavalmistry on January 27, 2008, 10:24:11 PM
this is real beauty!
Title: Re: Don't Hold Back
Post by: darthvader on January 27, 2008, 10:30:58 PM
Thanks ;D I don't like the distant clouds in the second image, they aren't detailed enough for me. It's still a work in progress so it'll hopefully get better.
Title: Re: Don't Hold Back
Post by: zhotfire on January 28, 2008, 02:37:52 AM
I have to agree with vader... as the distance increases the clouds seem to take on a more solid shape. The foreground clouds look nice, but the distant ones look like marshmellow blobs. Maybe change the angle of sunlight to deepen the shadows?
Title: Re: Don't Hold Back
Post by: FrankB on January 28, 2008, 07:36:30 AM
My 2 cents: the image is good, BUT the scales are way off. It would surely look much more epic if there was an even greater impression of altitude and space, so make everything considerably smaller: clouds and terrain.

Hope that helps,
Frank
Title: Re: Don't Hold Back
Post by: darthvader on January 28, 2008, 04:03:11 PM
No matter what i did to the sun angle the far away clouds just didn't look good, so i'm reducing the camera altitude to minimize their apperance. Frank your right, but the whole point of this image was to get away from the standard orbital shots looking down on smaller mountains, the epicness comes from land features that are just absurd and overexaggerated compared to reality, kinda like the lord of the rings.
Title: Re: Don't Hold Back
Post by: Mr_Lamppost on January 28, 2008, 06:08:43 PM
For what it's worth I say stick with the mountains that reach almost into space; I always liked that idea :D

I agree about the distant clouds  :( It will up your render times but how about adding a second layer to give variation? 
Title: Re: Don't Hold Back
Post by: darthvader on January 28, 2008, 07:00:13 PM
good idea Mr. L, I'll give it a shot.
Title: Re: Don't Hold Back
Post by: darthvader on January 29, 2008, 01:11:34 PM
Ok, I've decide to put the clouds off until I'm happy with the mountains. I go back and forth between liking the mountains and thinking that they could use more detail. I'm anybody had any insight or sugestion on how to improbe the mountains it would be very appreciated.

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Title: Re: Don't Hold Back
Post by: dhavalmistry on January 29, 2008, 01:15:56 PM
if I were you I would get rid of the greens...and bring in some red-brownish color...and if you have all sorts of displacements applied to it then tone it down a little...make some smooth, gradual color gradient....


oh and I love the secondary planet!...
Title: Re: Don't Hold Back
Post by: darthvader on January 29, 2008, 03:29:32 PM
As always, scenes change. I've scrapped the previous terrain which i think is too mountainous infavor of one with more wide open spaces. I really like how the two mountains dominate the landscape while being so close to the lake. I'll have to work on the lake altitude a bit to get ride of the circular edge but thats no big deal, please tell me what ya think as the scene progresses.

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Title: Re: Don't Hold Back
Post by: PG on January 29, 2008, 04:26:21 PM
The only comment I could possibly give would conflict with the forum's word censor mandate. I'll just say that it rhymes with Moley Duck! :o