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General => Image Sharing => Topic started by: schmeerlap on January 28, 2008, 07:21:28 AM

Title: Taking The Desert Path
Post by: schmeerlap on January 28, 2008, 07:21:28 AM
The Fractal Terrain is masked to give an outcrop which is then treated with a Twist and Shear Shader. The outcrop is textured with an Image Shader. The clouds are pushed into the background with a Distance Shader set to Plane Z. A path is etched into the desert sands with a masked Power Fractal Shader with a small negative displacement. The same mask is used to distribute Fake Stones along the path. It seemed a pity to have a path without someone on it, so I imported a basic Poser 4 naked lady and converted the obj file to a tgo file in T2 (as one is advised to do). I painted her hair and some clothes onto her in Photoshop; and I'm going to be bold enough to say that although my painting skills are somewhat rudimentary I think I've improved on Poser's (tight-fitting) Conforming clothes. I hope you don't mind me applying post Terragen painting to the 3d model as I'm a bit uncertain when it comes to incorporating and mapping texture files to a model.
Title: Re: Taking The Desert Path
Post by: FrankB on January 28, 2008, 07:30:22 AM
a lovely scene, nice composition.
The figur still looks pretty CG, so that may need some more work. The only other thing I'd like to mention is the grassy plain bleeding in to the path. There should be a sharper line, or better, real grass, at least in the foreground.

Regards,
Frank
Title: Re: Taking The Desert Path
Post by: dhavalmistry on January 28, 2008, 09:22:46 AM
I agree with Frank....


this is very nice!....
Title: Re: Taking The Desert Path
Post by: rcallicotte on January 28, 2008, 10:17:10 AM
I like your mountain, especially.  Excellent composition overall. 
Title: Re: Taking The Desert Path
Post by: Virex on January 28, 2008, 12:46:33 PM
woah! Looks like a painting!
Title: Re: Taking The Desert Path
Post by: nvseal on January 28, 2008, 12:51:11 PM
This looks okay. I don't personally care for the foreground too much but that mountain is stunning. This scene has a lot of potential in it. If it were me I would look at adding some populations of trees. Nice work though.
Title: Re: Taking The Desert Path
Post by: Mr_Lamppost on January 28, 2008, 06:41:14 PM
I agree with the others, the mountain is outstanding (pun intentional)

I am undecided about the rest.  If I was walking there the last place I would be was on that rocky path when I am surrounded by lovely flat areas  ;D
Title: Re: Taking The Desert Path
Post by: moodflow on January 28, 2008, 10:41:34 PM
This is cool!
Title: Re: Taking The Desert Path
Post by: schmeerlap on January 29, 2008, 05:48:20 AM
All points of criticism taken on board with my appreciation. Now I know I'm colour blind as the "grass" is supposed to be sand, I can sort that in Photoshop (quicker than sorting in T2 and rerendering). Agree; the foreground could have some added interest. And, yes indeed, why walk on a lumpy ankle-turning path when on either side is lovely flat ground (should have planted a "Keep Of The Grass (Sand)" sign). And the figure; well I did say she was of rudimentary quality. Thanks for your considered response guys.