Planetside Software Forums

General => Image Sharing => Topic started by: Hannes on February 06, 2008, 02:41:04 AM

Title: Jump!
Post by: Hannes on February 06, 2008, 02:41:04 AM
(http://img502.imageshack.us/img502/6577/jumpak0.th.jpg) (http://img502.imageshack.us/my.php?image=jumpak0.jpg)
I played around with negative displacement values and came up with this. I added a tree population and rendered six images which I then stitched together. I am not very happy with the regular strata look in the background but I didn't want to render this again. Rendertimes were high because I had ray trace on in the athmosphere tab to make the shading of the trees look more real. Without it the trees in the shadow looked flat and almost selfilluminating.
Title: Re: Jump!
Post by: Saurav on February 06, 2008, 04:48:45 AM
Great sense of scale and depth. I also like how the rays creates a shadow and light diagonal through the render.
Title: Re: Jump!
Post by: rcallicotte on February 06, 2008, 09:15:46 AM
Excellent!  Wish I was there.
Title: Re: Jump!
Post by: dhavalmistry on February 06, 2008, 09:40:44 AM
very nicely done...I like the surfacing in some parts....

and a suggestion...maybe you could add something in the shadows maybe like a cave entrance or something to add more mystery to the image!
Title: Re: Jump!
Post by: overlordchuck on February 06, 2008, 12:39:31 PM
Fantastic!
Title: Re: Jump!
Post by: old_blaggard on February 06, 2008, 05:38:20 PM
Stunning work!
Title: Re: Jump!
Post by: Seth on February 06, 2008, 06:31:01 PM
very good texture onthe rocks (the cliff) and good pov. realistic light :)
Title: Re: Jump!
Post by: Mr_Lamppost on February 06, 2008, 08:00:24 PM
Oh yes very nice   :)  "Jump" Hmmmm NO  ;)

I had a similar problem with distant strata in one of my scenes, I had an idea, not tested yet, that I could use a distance shaher to confine the strata to the near part of the image and get rid of those regular lines in the distance.

As I say not tested yet  ;D
Title: Re: Jump!
Post by: sjefen on February 06, 2008, 08:48:39 PM
Very good. I also like the rays. It adds a lot.
The textures are very good. Is it all procedural?
Title: Re: Jump!
Post by: Hannes on February 07, 2008, 05:20:39 AM
Thanks for your comments and your suggestions. If rendertimes were faster I'd render it again. Textures are procedural.
The population has only one tree. The brightness variations of the trees came by accident and I don't know why, but I like it.
Title: Re: Jump!
Post by: moodflow on February 07, 2008, 11:35:57 AM
This looks really nice, especially the rock in the shadows.  Perfect GI right there.  I'm not sure I like the strata too much though, as its too "perfect", but I know how hard it is to change this effect.

I really like this!