I just rendered this as a 320x240 preview. I'm extremely hesitant of rendering the full thing, because this tiny little preview took just a little over an hour to render :o
But anyway, I don't know where I saw it, but someone said if you just connect a terrain up to a water shader rather than the base colors, it makes a really cool-looking ocean. Again, I don't know where I saw that, but it is a sweet idea.
(http://img150.imageshack.us/img150/5713/terragen216sr2.png)
I agree. Some blue-green surface and a little transparency (to come), would make this especially nice. And some foam. ;D
Look very promising but 1 hour for a 320x240 preview :o
For a quick render, you disable the parameter "ray traced reflection" in the "reflective shader". The result is the same !
(http://img155.imageshack.us/img155/3771/reflectivesahderbh5.jpg)
looking good....keep working on it!
Thanks, guys!
@Phylloxera: I'll try that next time I can render. Thanks a ton for the tip.