Planetside Software Forums

Support => Terragen Support => Topic started by: robfigee on February 20, 2008, 08:03:01 AM

Title: Importing objects
Post by: robfigee on February 20, 2008, 08:03:01 AM
Hi, is it possible to import objects into a Terragen 9.43 landscape, like trees or other 3D shapes?
If so, what should their extension be?
No doubt newbee questions, but I would very much like to know.
Thanks in advance,

Rob
Title: Re: Importing objects
Post by: red_planet on February 20, 2008, 08:17:32 AM
Quick answer...

No ..

Rgds

Chris
Title: Re: Importing objects
Post by: old_blaggard on February 20, 2008, 03:40:38 PM
If you want to import 3D objects you'll have to use TG2.
Title: Re: Importing objects
Post by: robfigee on February 20, 2008, 04:08:35 PM
Hi, Thanks for your answer. I allready suspected this would be the case, so I downloaded TG2, but I do not understand how that works! Also the rendering took much longer than in TG 9 and the interface is not as userfriendly and intuitive as the old version.

Rob
Title: Importing objects
Post by: Xylifrost on January 11, 2011, 02:39:59 PM
i am currently looking at using onyx trees with archicad-how do you make different objects from the output 3ds file?
Title: Re: Importing objects
Post by: TheBlackHole on January 11, 2011, 07:53:20 PM
I'd import the 3ds file into something free like Anim8or then export it as obj or lwo. LWO has everything in one file but I don't think Anim8or supports that format. OBJ, on the other hand, uses two separate files for meshes and materials, but I know for a fact Anim8or supports exporting it. TG2 can import both LWO and OBJ.
Title: Re: Importing objects
Post by: Henry Blewer on March 31, 2011, 07:54:55 AM
There are enough parts of T2 that are similar to T0.9 that you'll be able to migrate quite fast.