Planetside Software Forums

General => Image Sharing => Topic started by: Phylloxera on March 12, 2008, 02:43:45 PM

Title: Test with "Image Map Shader"
Post by: Phylloxera on March 12, 2008, 02:43:45 PM
Terrain TG2

(http://www.rendus3d.com/data/501/Stongae2.jpg)
Title: Re: Test with "Image Map Shader"
Post by: rcallicotte on March 12, 2008, 02:48:16 PM
Great test.  Nice.  Can see the pattern, but in nature this is sometimes possible.
Title: Re: Test with "Image Map Shader"
Post by: nvseal on March 12, 2008, 02:52:53 PM
This looking pretty good. Your water looks fantastic too.
Title: Re: Test with "Image Map Shader"
Post by: moodflow on March 12, 2008, 02:53:36 PM
Looks great.  One way to break this pattern up is to merge it with the same image map shader, but at a different scale.  Use a power fractal to mask off some areas so it shows one scale at certain positions, and another scale at other positions.
Title: Re: Test with "Image Map Shader"
Post by: sjefen on March 12, 2008, 03:47:55 PM
I can't se the image
Title: Re: Test with "Image Map Shader"
Post by: Phylloxera on March 12, 2008, 03:50:17 PM
Quote from: sjefen on March 12, 2008, 03:47:55 PM
I can't se the image

It's Ok ?

(http://www.rendus3d.com/data/501/Stongae2.jpg)
Title: Re: Test with "Image Map Shader"
Post by: sjefen on March 12, 2008, 03:58:50 PM
Yes. Now I see. Beautiful.
The textures, the water, lightning and clouds are all very good :P
The only thing is (as mentioned before) the tiling problem.
Title: Re: Test with "Image Map Shader"
Post by: Seth on March 12, 2008, 06:32:20 PM
great water Oo
great atmo and lighting too
Title: Re: Test with "Image Map Shader"
Post by: monks on March 12, 2008, 08:12:13 PM
Ooh, nice rocks! The water is unremarkable imo- but the rocks more than make up for that.

monks
Title: Re: Test with "Image Map Shader"
Post by: Matt on March 12, 2008, 11:02:42 PM
Can anyone spot the bug in the reflections? (It's a bug I didn't know about, BTW!)

Matt
Title: Re: Test with "Image Map Shader"
Post by: dhavalmistry on March 12, 2008, 11:53:15 PM
Quote from: Matt on March 12, 2008, 11:02:42 PM
Can anyone spot the bug in the reflections? (It's a bug I didn't know about, BTW!)

Matt


oh I found it...its isn the background...I guess I can say...the image map is being *continued* instead of being reflected?


looking good tho...
Title: Re: Test with "Image Map Shader"
Post by: inkydigit on March 13, 2008, 07:08:52 AM
spotted that but didnt know how to explain this!! LOL

lovely shot all the same!!

Quote from: dhavalmistry on March 12, 2008, 11:53:15 PM
Quote from: Matt on March 12, 2008, 11:02:42 PM
Can anyone spot the bug in the reflections? (It's a bug I didn't know about, BTW!)

Matt


oh I found it...its isn the background...I guess I can say...the image map is being *continued* instead of being reflected?


looking good tho...
Title: Re: Test with "Image Map Shader"
Post by: efflux on March 13, 2008, 07:50:58 AM
Very nice apart from the bug.
Title: Re: Test with "Image Map Shader"
Post by: monks on March 13, 2008, 10:45:19 AM
hmm, you could be right, that section is not a reflection at all is it. Difficult to spot that one.

monks
Title: Re: Test with "Image Map Shader"
Post by: Matt on March 13, 2008, 03:24:14 PM
Yep, that's what I was talking about. I don't know whether it's because the wrong part of the terrain is reflected (possibly a bug that has been fixed already) or because the image projection is disregarding the correct position of the terrain being reflected. There have been a lot of changes to the ray-tracing part of the renderer recently, so this bug may have been fixed already.

Matt