ok here is a small render... i won't do it again because it need 146 hours to render !!!! yeah 146h for 640x480...
(http://farm3.static.flickr.com/2318/2424504491_fa1d64212f_o.jpg)
great populations and lighting though.
Absolutely photorealistic! Awesome!!
Btw, what does "broussailles" mean?
thanks !
it means... errr... undergrowth ^^
Looks great. What settings this you render this with?
Looks nice, but 146 hrs for this size is insane. I also notice the ends of the plants (what I presume are seed pods) look strange to me. Kinda like "swimming sperm on a stick".
Photorealistic. :o To bad about that render time.
Yeah, Seth, but it looks cool. ;D
I want a poster ;D
Seth, my wife says this picture is awesome. ;D
Quote from: joshbakr on April 19, 2008, 09:15:44 AM
"swimming sperm on a stick".
HA!
anyway nice image seth very realistic but the render time is ridiculous i must say
thanks all ^^
@Saurav : here are my settings
details 1
AA 15
GI 2/2
atmo 16
pop quality : very high (3 pop)
oh and thanks to lighting for his grass !!! even if Joshbakr thinks it looks like swimming sperm on a stik ! ;D ;D ;D ;D
Quote from: seth93 on April 20, 2008, 04:17:13 AM
thanks all ^^
@Saurav : here are my settings
details 1
AA 15
GI 2/2
atmo 16
pop quality : very high (3 pop)
Your settings are not exceptional, I used stronger. I think the time is long record on the one hand by this herb "greedy" in resources and the high resolution of objects that really is deadly to render time.
i totally agree with you :)
...but also AA 15 is sort of insane for TG2. A long while ago, I measured render times for a small demo scene, for which I increased AA by +1 for each incremental render. I don't remember the exact results, but render times went up very, very much with each AA step.
I suggest to use AA 6 for this render and then blur the result intelligently in postworks.
Regards,
Frank
AA 6 is not enough for most of the renders i made... i clearly can see the difference (one mine though)
I usually use AA 11 or 15...
and usually, if i do any postwork, i sharpen, never blur ;)
Why the heck does TG2 lighting look so realistic!!!
Because Matt and the programmers at Planetside are geniuses.
Quote from: Xpleet on April 20, 2008, 05:12:05 PM
Why the heck does TG2 lighting look so realistic!!!
Nice render. Very realistic.
Quote from: seth93 on April 20, 2008, 04:17:13 AM
oh and thanks to lighting for his grass !!! even if Joshbakr thinks it looks like swimming sperm on a stik ! ;D ;D ;D ;D
i thinks that is klas's grass the one with the seed pods on the end
the dry under growth looks like my grass
ooops !!!
so i thank the guy who did this grass !!!
i kneel before him and i apologize if i made a mistake :)