Greetings! My first post after many months of lurking.
(http://i274.photobucket.com/albums/jj255/Jahhur/Frostbite3edit.jpg)
I usually don't post pics of my first creations I've made with some fancy new program but I feel this landscape might actually become something not completely hideous. This is gonna be a skybox texture for Half-Life 2 and hopefully I'll receive my tg2 key today so I can start rendering 1024x1024 pics.
Anyways, this is my first Terragen 2 image and I'm still learning the program so comments & crits are more than welcome.
This looks great. Lighting and shadow lightness is very realistic, as is the snow and terrain detail.
Great job!
Wow. I love this. Nice overall terrain and realistic atmosphere. Good work.
Welcome to the action at the Planetside forums!
Thanks!
Got the Deep edition today. Unfortunately it seems I can't use GI for skybox textures because it makes all the six images slighly different brightness so the seams are visible ingame. Also, is there a way to make Terragen automatically do all the renders needed for skybox? It's kinda annoying to rotate the camera 90 degrees after every render.
If you purchased Deep + Animation, you can get the the program to rotate the camera automatically. As it is right now, you might be able to do well by raising the GI sample quality and relative detail and then blurring the slight line between the images in Photoshop, or you could disable Enviro light in the clouds (set it to zero) and play with the Ambient settings.
Unfortunately I have the plain Deep version. But thanks for the tips. Disabling enviro light and messing with ambient helped alot. I was totally devastated when I first rendered without GI, but luckily I managed to get it to look almost as good as the original version.
(http://i274.photobucket.com/albums/jj255/Jahhur/pvk_frostbite0001.jpg)
Still needs some minor color tweaking to fit the game better.
That looks quite nice. Is great to see the actual in-game result. :)
- Oshyan
Cool, Jahhur! Great view!
Thanks guys.
Here's a bigger image of the original GI version:
[attachthumb=1]
Not 100% TG2 though, had to darken it afterwards.