Yes Wilbur, one of my favorite terrain builders. I think it is the best for planetary terrains. But, how do I stretch the terrain to cover a planet? http://www.ridgecrest.ca.us/~jslayton/wilbur.html
Hey Stan, don't know if you saw this already, or if it is what you want, but it is about planets and heightfields
http://forums.planetside.co.uk/index.php?topic=232.msg1287#msg1287
SeerBlue
Currently it's not really possible to properly map a heightfield to a planet. Even if it were possible there would be very significant distortion at the poles. The best approach would be to export in a 16 bit image map format, remap the image to a spherical projection, then use an Image Map shader with spherical projection to load the image. There should be a 16 bit image format available to preserve accuracy, but I must admit I'm not sure what the best option there would be.
- Oshyan