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General => Terragen Discussion => Topic started by: choronr on July 16, 2008, 04:11:20 PM

Title: Hot Air Balloon...
Post by: choronr on July 16, 2008, 04:11:20 PM
I'm looking for a 'Hot Air Balloon' for in-flight scene use. I'd appreciate ant suggestions you might have. Thanks.

Bob
Title: Re: Hot Air Balloon...
Post by: gregsandor on July 16, 2008, 06:17:47 PM
Here's one.   Anyone may download and use this model and textures for personal and/or commercial use.  Redistribution in any manner is prohibited:  it is only available from this post here at TG forum.
Title: Re: Hot Air Balloon...
Post by: choronr on July 16, 2008, 06:23:31 PM
Thanks Greg ...I really appreciate this.
Title: Re: Hot Air Balloon...
Post by: buzzzzz1 on July 16, 2008, 06:26:42 PM
Very Nice of you, Thanks!
Title: Re: Hot Air Balloon...
Post by: gregsandor on July 16, 2008, 06:31:25 PM
You're welcome.  Post your renders here so we can see what you do with it!
Title: Re: Hot Air Balloon...
Post by: choronr on July 16, 2008, 06:37:04 PM
We're working on a couple of different kinds ...hang in there ...I'm real slow!
Title: Re: Hot Air Balloon...
Post by: lightning on July 16, 2008, 06:42:09 PM
thnx mate for the hottie ;D
Title: Re: Hot Air Balloon...
Post by: inkydigit on July 17, 2008, 06:32:07 AM
I searched high and low over the interweb, to no avail, so thanks Greg...and happy Ballooning to Bob and Jay!
Title: Re: Hot Air Balloon...
Post by: choronr on July 19, 2008, 04:46:57 PM
@gregsandor or anyone who may know; what are the 'hot air balloon TEMPLATE' and .mtl file for - and, where do they get inserted. Thanks in advance ...its looking good!
Title: Re: Hot Air Balloon...
Post by: gregsandor on July 19, 2008, 07:49:39 PM
The template is a guide pattern: if you want to make your own texture you can take it into paintshop and use the lines as a guide to painting new colors or patterns in a new texture for your balloon.  Or delete it:  its not necesssary.  Fun party trick:  Try the template as a displacement map, or a blend mask to add color to the base shader.

The .mtl file describes the materials in your model.  It can be deleted also.  You can edit it in Notepad to change the order in which TG lists the shaders in the object's multishader (this is done before importing the model to TG).   When several models share the same named material I edit their mtl files to all use those same textures in the same slot.
Title: Re: Hot Air Balloon...
Post by: choronr on July 20, 2008, 02:16:23 AM
Thank you Greg for this helpful information; I appreciate it. I'm learning some aspects of digital art that will hopefully improve my work in the future.
Title: Re: Hot Air Balloon...
Post by: gregsandor on November 05, 2008, 01:45:26 AM
Has anyone rendered this in a scene?  Let's see.
Title: Re: Hot Air Balloon...
Post by: choronr on November 14, 2008, 10:30:18 PM
Hi Greg,

I've been without a PC for almost two weeks due to a faulty power supply. I finally have the system up and running today.

Yes, I have a picture using your balloon which I'll upload soon.

Bob
Title: Re: Hot Air Balloon...
Post by: choronr on November 15, 2008, 08:27:29 PM
@gregsandor

The distant hot air balloon model is yours.

Bob
Title: Re: Hot Air Balloon...
Post by: lonewolf on November 15, 2008, 09:01:30 PM
very nice picture and pov.