Planetside Software Forums

General => Terragen Discussion => Topic started by: groverwa on January 12, 2007, 07:30:18 PM

Title: cirrus clouds
Post by: groverwa on January 12, 2007, 07:30:18 PM
Is it possible to orientate different cloud layers in different directions as can happen in nature???

Mike
Title: Re: cirrus clouds
Post by: FrankThomas on January 12, 2007, 07:36:20 PM
Might be able to use a redirect shader to do that or maybe a warp one ?
Title: Re: cirrus clouds
Post by: 3DGuy on January 12, 2007, 11:13:04 PM
A quick way is to use 2 cirrus layers, go into the fractal of each and set one to stretch the noise by 0.5 on the X and the other 0.5 on the Z. That's what I did on the upper image. The bottom one was done the same, but instead of using 0.5 I input 2. At least I think this is what you wanted.
Title: Re: cirrus clouds
Post by: groverwa on January 12, 2007, 11:20:23 PM
3DGuy

Thanks muchly - that is exactly the effect i would have wanted

Do you have any idea how to make the anvil shaped cumulonimbus thunder clouds?? or should i start another thread??

mike
Title: Re: cirrus clouds
Post by: 3DGuy on January 12, 2007, 11:41:29 PM
Sorry, no idea about those kinds of clouds.