Planetside Software Forums

General => Image Sharing => Topic started by: nvseal on August 09, 2008, 10:55:33 PM

Title: Martian Canyon WIP
Post by: nvseal on August 09, 2008, 10:55:33 PM
Here is a color WIP render of the canyon scene I am working on. Everything is procedural, including the canyon. The lighting is made using a techique that moodflow created and was kind enough to share with me. I did do some postwork with the contrast, curves, slight color correction, and sharpness. C&C welcome.

Click the image for the 2000 * 1000 full version.
(http://tn3-1.deviantart.com/fs32/300W/f/2008/222/2/5/Martian_Canyon_WIP_by_nvseal.jpg) (http://fc02.deviantart.com/fs32/f/2008/222/2/5/Martian_Canyon_WIP_by_nvseal.jpg)
Title: Re: Martian Canyon WIP
Post by: rcallicotte on August 10, 2008, 06:34:09 AM
Great lighting.  Cool texturing.  Excellent point of view.

I have been trying moodflow's setup, but still working on it.  This is very good work here, unlike what I've figured out so far.
Title: Re: Martian Canyon WIP
Post by: MacGyver on August 11, 2008, 01:32:04 PM
Really done well :)
Title: Re: Martian Canyon WIP
Post by: FrankB on August 11, 2008, 06:29:10 PM
Wow - I love it. You have to see the full size version! The thumb is misleading in the sense, that it doesn't give a hint on the great details and stunning formations in this image. Excellent!

Regards,
Frank
Title: Re: Martian Canyon WIP
Post by: moodflow on August 11, 2008, 08:51:52 PM
Incredible image.  I like how the GI technique subtly lights up the darker areas, and bring out tons of detail.  Its very similar to how a bright overcast day works.  Everything is lit up from almost all sides.
Title: Re: Martian Canyon WIP
Post by: Oshyan on August 12, 2008, 11:22:24 PM
I like this lighting technique, but I think it always has the danger of looking flat, and in this case it is a bit too flat IMO (though fairly realistic at least). I'd suggest a tad more direct light if possible. Otherwise it's looking great.

- Oshyan
Title: Re: Martian Canyon WIP
Post by: nvseal on August 12, 2008, 11:41:52 PM
I agree that it is indeed a bit flat. It is possible fix to this and I have made two other renders of this scene which it is fixed at least to some degree (I may post an example here tomorrow). However, I have another render going at the moment which shows a much more pronounced effect of combining the GI lighting with a sun (or in this case, a light source, pretty much getting the best of both worlds). If it comes out as well as I hope, I am very much looking forward to posting the completed render in about two days or so when it is finished.  :)