Planetside Software Forums

General => Terragen Discussion => Topic started by: neon22 on January 14, 2007, 06:33:01 PM

Title: curling terrain
Post by: neon22 on January 14, 2007, 06:33:01 PM
Trying to make a curling high wave (in terrain).
I thought something like this might work:
Any ideas about what I should be doing and where my connections should go ?
Title: Re: curling terrain
Post by: Oshyan on January 21, 2007, 10:54:27 PM
I'm not sure exactly how this is intended to get a curling wave (unfortunately the Function nodes continues to elude my understanding), but I do believe the Warp shader needs an input to the Shader port so that might be part of your problem.

- Oshyan