I'm sure many people have asked this, but how can you get objects successfully from Blender into Terragen 2? Are there complications?
Export objects as .obj... uv mapped textures come across ok.. remember the 16 texture limit, 1 blender unit = 1 metre in TG,,,and check surface normals are all facing the right way. i.e. pointing out of the mesh.
Works well, Make sure you flatten any modifiers before you export too...
Hope this helps.
Rgds
Chris
Thanks Chris, I'll let you know if I have any more problems.