Planetside Software Forums

General => Terragen Discussion => Topic started by: Esgalachoir on November 08, 2008, 01:10:41 AM

Title: Importing from blender
Post by: Esgalachoir on November 08, 2008, 01:10:41 AM
I'm sure many people have asked this, but how can you get objects successfully from Blender into Terragen 2?  Are there complications?
Title: Re: Importing from blender
Post by: red_planet on November 08, 2008, 07:38:48 AM
Export objects as .obj... uv mapped textures come across ok.. remember the 16 texture limit, 1 blender unit = 1 metre in TG,,,and check surface normals are all facing the right way. i.e. pointing out of the mesh.

Works well, Make sure you flatten any modifiers before you export too...

Hope this helps.

Rgds

Chris
Title: Re: Importing from blender
Post by: Esgalachoir on November 08, 2008, 09:29:00 PM
Thanks Chris, I'll let you know if I have any more problems.