Anyone have any trouble with objects in a population, where those close to the camera are good, but those further away send up spikes?
Just testing a new model I'm working on and the individual object is fine, and good near the camera in a population.
See the example pic.[attach=#]
make sure you set the population quality to high or very high and that should cut out the spikes ;)
If you are applying displacement, try turning it off. That may also be related...
- Oshyan
Thanks Oshyan. Turns out that was the culprit.
Iain