Planetside Software Forums

General => Terragen Discussion => Topic started by: lonewolf on November 23, 2008, 02:08:59 AM

Title: objects in a population
Post by: lonewolf on November 23, 2008, 02:08:59 AM
Anyone have any trouble with objects in a population, where those close to the camera are good, but those further away send up spikes?
Just testing a new model I'm working on and the individual object is fine, and good near the camera in a population.
See the example pic.[attach=#]
Title: Re: objects in a population
Post by: lightning on November 23, 2008, 02:13:55 AM
make sure you set the population quality to high or very high and that should cut out the spikes ;)
Title: Re: objects in a population
Post by: Oshyan on December 15, 2008, 02:30:23 AM
If you are applying displacement, try turning it off. That may also be related...

- Oshyan
Title: Re: objects in a population
Post by: lonewolf on December 15, 2008, 11:26:44 PM
Thanks Oshyan. Turns out that was the culprit.

Iain