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General => Terragen Discussion => Topic started by: CaptoAmazo on January 17, 2007, 04:41:24 PM

Title: Importing Files
Post by: CaptoAmazo on January 17, 2007, 04:41:24 PM
well i got this really wicked idea, (i'm not gunna share it just now because i dont want you cheeky bastards beating me too it!!) but i dont know how to Import a cloud file.... is there anyway to make a file with clouds and import it into a say a low level cloud shader????
Title: Re: Importing Files
Post by: Will on January 17, 2007, 04:47:02 PM
do you mean like a cloud make from anouther program or just a shader already set up in Terragen?

Regards,

Will
Title: Re: Importing Files
Post by: CaptoAmazo on January 17, 2007, 05:00:54 PM
i created a desaturated cloud formation viewed from above in photoshop and i was trying to figure out if there was a way to import it into terragen 2 so i could use it as the clouds in my piece
Title: Re: Importing Files
Post by: Will on January 17, 2007, 05:02:18 PM
So its an image file?
Title: Re: Importing Files
Post by: CaptoAmazo on January 17, 2007, 05:11:11 PM
right now yes because im not sure what the file type has to be, how to make the file type when i find out and then how to make the file the cloud set
Title: Re: Importing Files
Post by: Will on January 17, 2007, 05:24:33 PM
Well Im not entirely sure if you can take a image fil and turn it into a cloud layer currenlty. Im still playing aroud with The image file shader my self but you could try a denity shader... Does anyone else have idea?

Regards,

Will
Title: Re: Importing Files
Post by: CaptoAmazo on January 17, 2007, 06:27:29 PM
ok that mightwork. how do i make the density shader??
Title: Re: Importing Files
Post by: Will on January 17, 2007, 06:28:54 PM
Create a cloud and it will be connect to it.

Regards,

Will
Title: Re: Importing Files
Post by: CaptoAmazo on January 17, 2007, 06:42:59 PM
yeah still there is no way to up load your own clouds into the shader, you have to use the shader by random seed


does anyone else have any thoughts???
Title: Re: Importing Files
Post by: Will on January 17, 2007, 06:47:30 PM
I just want to clairfy here: Are you trying to take a 2D image from photoshop and turning into a 3D cloud or or you tring to do somthing completely diffrent?

Regards,

Will
Title: Re: Importing Files
Post by: Oshyan on January 19, 2007, 12:54:51 AM
Plug an Image Map shader with your image loaded into it into the Density Shader input of your cloud layer. Set the projection type to PlanY in the Image Map shader and set the size high - something like 10,000 or more. This is measured in meters. Your image will be used to generate the shape of the clouds and will be affected by the Depth and other settings in the cloud layer node. You may need to zoom out and above your clouds to see how your image is working and adjust from there. You might also try "Through Camera" projection, using a 2nd camera positioned above the clouds to project and position your image.

I think you will generally find that just using an image map shader will give you very unrealistic results so it is probably best to blend that with the default Density Shader that is created with a cloud layer. Use the Blend Shader input for this purpose.

- Oshyan