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General => Image Sharing => Topic started by: Marcos Silveira on November 29, 2008, 05:00:17 PM

Title: Dead Nature
Post by: Marcos Silveira on November 29, 2008, 05:00:17 PM
Crits & Coms wellcome!!!

Title: Re: Dead Nature
Post by: Mohawk20 on November 29, 2008, 05:26:07 PM
Interesting displacement on the rocks, great lighting and wonderful sky!
Title: Re: Dead Nature
Post by: mr-miley on December 01, 2008, 08:45:14 AM
Ooo, I like this. Nice and "empty". Great colours and I love the clouds.

Miles
Title: Re: Dead Nature
Post by: domdib on December 01, 2008, 11:24:11 AM
Fantastic clouds. Only suggestion is to dial down the lighting a little - you could export as OpenEXR and lower the exposure (if you have a compatible app, e.g. Photosphere on OS X).
Title: Re: Dead Nature
Post by: tumasch on December 01, 2008, 11:40:51 AM
Very nice displacements. Would be interested in seeing the settings... :-)
Title: Re: Dead Nature
Post by: Marcos Silveira on December 03, 2008, 12:02:00 PM
Ok, that's the settings:

Power fractal shader v3 02:
scale guide
feat. scale 1
lead in scale 10
smallest scale 0.01
n oct 12

color guide
no changes

displacement guide
no changes

tweak noise guide
perlin billows
noise variation 0.5

warping guide
no changes

seed 7745

Power fractal shader v3 03:
scale guide
feat. scale 10
lead in scale 100
smallest scale 0.01
n oct 15

color guide
no changes

displacement guide
just applied (no changes)

tweak noise guide
perlin billows
noise variation 1

warping guide
no changes

seed 52630

Fake stone shader 01 (the big rocks)
scale/density guide
stone scale 2
st density 0.1
v density 1
density seed 18982
d v scale 10

shape guide
stone tallness 0.5
pancake effect 2

color guide
diffuse color 0.3838 r165 g152 b141
color variation all of them 0.5

seed 20190



Title: Re: Dead Nature
Post by: Marcos Silveira on December 03, 2008, 12:03:15 PM
Thanks for the comments. :)
Title: Re: Dead Nature
Post by: Marcos Silveira on December 03, 2008, 12:26:23 PM
Quote from: domdib on December 01, 2008, 11:24:11 AM
Fantastic clouds. Only suggestion is to dial down the lighting a little - you could export as OpenEXR and lower the exposure (if you have a compatible app, e.g. Photosphere on OS X).

I'm sorry cause I've been on mars lately, so... How do I save as OpenEXR?!? And, does photoshop read it?!?
Title: Re: Dead Nature
Post by: rcallicotte on December 03, 2008, 01:46:46 PM
One of the options in TG2 is save as EXR.  Then you can open this file type in Photoshop.
Title: Re: Dead Nature
Post by: domdib on December 04, 2008, 06:04:22 AM
It may depend on the version of Photoshop - might require an add-in for earlier versions. Not sure as I don't use this.

Or if you're on a Mac running OS X, there's an excellent free program called Photosphere - -even allows you to create panoramas with OpenEXR pics.
Title: Re: Dead Nature
Post by: zhotfire on December 05, 2008, 07:41:26 PM
Great render... love the rocks, sand, clouds... the lighting works for me. :)