Planetside Software Forums

General => Image Sharing => Topic started by: Falcon on December 08, 2008, 02:56:35 PM

Title: The Woods
Post by: Falcon on December 08, 2008, 02:56:35 PM
Playing around with TG2, I'm mostly working on distance shots - my primary use for TG2 is for cubemaps/skyboxes for Unity games, so I don't care about the close ups, as the game engine handles anything close. But what I need is stuff "on the horizon", including mountains, forests, plains, etc.

So I stumbled upon the attached file by accident. For a first try, I quite like the forests. What do you think?

[attachthumb=#]
Title: Re: The Woods
Post by: rcallicotte on December 08, 2008, 06:29:49 PM
Forests are an odd green.  There's a way to use 2D graphics for distant renders somewhere around here...
Title: Re: The Woods
Post by: Falcon on December 08, 2008, 08:40:20 PM
Quote from: calico on December 08, 2008, 06:29:49 PM
Forests are an odd green.  There's a way to use 2D graphics for distant renders somewhere around here...

The problem is probably that they're green all around, even at the edges. I have no idea how to fix that. :-)

I'll see if I can use populations of trees without blowing up my machine.
Title: Re: The Woods
Post by: lonewolf on December 08, 2008, 11:45:09 PM
With your populations just use low detail to keep you machine going.

Iain  ;D