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General => Terragen Discussion => Topic started by: PG on December 30, 2008, 06:55:26 PM

Title: Flying shader?
Post by: PG on December 30, 2008, 06:55:26 PM
Hey guys, I've had this weird effect in an alpine scene I threw together today and it was working fine but the last render has done this. The only thing I changed between it and the last render was altering the colour values of the clouds and atmosphere. Any ideas?
Title: Re: Flying shader?
Post by: rcallicotte on December 30, 2008, 07:13:07 PM
Well, it's a sweet texture on the clouds, but do you really want it?   :P
Title: Re: Flying shader?
Post by: gregsandor on December 30, 2008, 11:34:12 PM
Make it glow and its lava exploding from a volcano.
Title: Re: Flying shader?
Post by: Mohawk20 on December 31, 2008, 11:40:22 AM
You are absolutely sure the camera is not in the mountain or anything? Not close either?
Title: Re: Flying shader?
Post by: PG on December 31, 2008, 01:15:44 PM
No. Like I said, the image was absolutely fine in the render before and I haven't touched the camera. I agree it could look kinda cool if we could control it. Or even just figure out how to replicate it. But it's not what I was trying to do.
Title: Re: Flying shader?
Post by: Mandrake on December 31, 2008, 09:01:28 PM
Quote from: Mohawk20 on December 31, 2008, 11:40:22 AM
You are absolutely sure the camera is not in the mountain or anything? Not close either?
Think Mohawk is right, the only time I see this is when the camera is below the ground one a layer.
Title: Re: Flying shader?
Post by: Mr_Lamppost on January 01, 2009, 05:33:24 AM
Definitely looks like the camera is inside the terrain. 
Title: Re: Flying shader?
Post by: rcallicotte on January 01, 2009, 08:12:17 AM
Yep.  That is how it looks.
Title: Re: Flying shader?
Post by: Mohawk20 on January 01, 2009, 08:57:40 AM
Quote from: PG on December 31, 2008, 01:15:44 PM
No. Like I said, the image was absolutely fine in the render before and I haven't touched the camera. I agree it could look kinda cool if we could control it. Or even just figure out how to replicate it. But it's not what I was trying to do.

So, if you check in the 3d preview, and move the viewing camera, the render camera is not near a mountainside?
Then I have no clue...

Could you share the tgd?
Title: Re: Flying shader?
Post by: PG on January 01, 2009, 02:12:30 PM
I didn't save it unfortunately, cos I didn't want it. Trying to remember exactly how I changed it. I've still got the old one before the problem arose. I guess it was just a passing glitch. I tried moving the camera inside the mountain and it didn't do it.